Totem Arts Staff roweboat Posted May 25, 2020 Totem Arts Staff Share Posted May 25, 2020 First off, thanks for bring this ambitious project to fruition. I'm sure it's been a fare amount of work and it's coming along nicely!~ OPINION: So today after a 1hr30min match of Nod vs Black Hand on Lakeside, with two teams of moderate skill level and well match... it honestly became very tedious and a bit frustrating. The map isn't built properly for obelisks. Consider removing them or decreasing their range. "Nod" tanks have a harder time against the obelisk vs GDI tanks... so being all "Nod" tanks, increases the number of units needed for attacking and makes rushes more difficult than normal. The blue color for Black Hand is cool in concept, but in practice it becomes a bit difficult to use. Units on the field are difficult to see. Chat text is difficult to read (also gets confused with PM text) and good luck seeing allies on mini map cuz they basically blend in with the background Overall the mode is coming together nicely and look forward to more matches of it =D 1 Quote Link to comment Share on other sites More sharing options...
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