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Henk

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CNC-Caves


I decided to make a Deathmatch map since we didn't have that many yet.

I've used the same environment package as Tunnels, but the design of the map is completely different, it's inspired by the layout of Meltdown from COD : Black Ops 2.

There are weapon, health, armor and ammo pickups. the weapons pickups are:

Laser Chaingun

Flamethrower

Flak Cannon

Rocket Launcher (Gunner)

Unsilenced Sniper Rifle

 

Note: The location of other players on your minimap isn't scaling correctly yet, I know this. They do appear correctly on the overview map, and your own position is also right.

Enjoy!


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  • Submitted
    04/26/2017
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@Henk

Spoiler

StuckCentre.jpg

stuck
StuckCentre2.jpg

stuckStuckCentre3.jpg

stuck
StuckCentre4.jpg

stuck
StuckEast.jpg

stuck (where T.O. suicided)
StuckWater.jpg

stuck
OnWall.jpg

you can get on the walls here (doesn't really matter, just posted it for the sake of posting xD)
SniperRifle.jpg

the sniper rifle pickup looks like the Deadeye / BH rifle...
SniperRifle2.jpg

...but this is what you get :) which one is that? (weird scope with SBH :D)

nice map :)

- is there an UFO fly by?

- why aren't the (red) barrels destructible? :P

Edited by DarkSn4ke
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