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question: how do i load the assets of ren x into the editor?


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Posted

I think you're better off googling how to do UDK scripting. Basically RenX is based upon UDK (Unreal engine 3) So if you know how to do that stuff (there are plenty of tutorials on the web) you're going to understand RenX too.

Posted

Also, you do NOT load it into UDK Editor. It CAN do it, but worse than even MS Notepad. Your BEST tool to use for it, is Notepad++. It's amazing for scripting. So, what you do, is either get the RenXSDK, and go to Development/Src/RenXGame/Classes and load those .UC (unrealcode) files into Notepad++ where it appears as plain english, or you do this to decompile packaged .U files from the game into readable .UC (still need SDK though):

viewtopic.php?f=136&t=75223

  • Totem Arts Staff
Posted

ok thank you i opened the .uc file of HUD, I see understandable English as you mention.

It looks like java\javascript syntax. what is the language of the scripting?

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