ex_member Posted April 17, 2016 Posted April 17, 2016 (edited) ... Edited September 22, 2018 by ex_member Quote
boxes Posted April 18, 2016 Posted April 18, 2016 Wouldn't make any real significant difference b/c speed variations Quote
HaTe Posted April 18, 2016 Posted April 18, 2016 I'd rather see faster characters' stamina bar deplete faster, personally. It should be relative to the distance travelled. For example, if a character had 120% speed, they would run out of stamina at 100 meters, and a character that has 100% speed also runs out of stamina at 100 meters (but the faster character just arrives there quicker). Right now I believe (unconfirmed) speed also essentially affects endurance because of this (120% speed character runs out of stamina at 120 meters). It seems like this is the case at least. Quote
ex_member Posted April 23, 2016 Author Posted April 23, 2016 (edited) ... Edited September 22, 2018 by ex_member Quote
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