ex_member Posted April 17, 2016 Share Posted April 17, 2016 (edited) ... Edited September 22, 2018 by ex_member Quote Link to comment Share on other sites More sharing options...
boxes Posted April 18, 2016 Share Posted April 18, 2016 Wouldn't make any real significant difference b/c speed variations Quote Link to comment Share on other sites More sharing options...
HaTe Posted April 18, 2016 Share Posted April 18, 2016 I'd rather see faster characters' stamina bar deplete faster, personally. It should be relative to the distance travelled. For example, if a character had 120% speed, they would run out of stamina at 100 meters, and a character that has 100% speed also runs out of stamina at 100 meters (but the faster character just arrives there quicker). Right now I believe (unconfirmed) speed also essentially affects endurance because of this (120% speed character runs out of stamina at 120 meters). It seems like this is the case at least. Quote Link to comment Share on other sites More sharing options...
ex_member Posted April 23, 2016 Author Share Posted April 23, 2016 (edited) ... Edited September 22, 2018 by ex_member Quote Link to comment Share on other sites More sharing options...
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