Mystic~ Posted March 3, 2016 Posted March 3, 2016 (edited) I was playing a game of Grassy-knoll earlier, planted an Ion Cannon beacon next to the side of the Nod refinery and re-treated back into cover. A tech predictably showed up to disarm it, so I let loose with my Chaingunner - and it did 0 damage to him. No head-shot damage, no body damage, nothing. I even closed the distance down to point blank range and got through an entire clip. Now I think someone else mentioned something similar about Techs but I can't find the thread. The animation was working fine but the weapon wasn't killing the enemy player. [edit]Renamed thread to more accurately describe issue[/edit] Edited March 6, 2016 by Guest Quote
boxes Posted March 3, 2016 Posted March 3, 2016 This happens to me frequnently with the officer chaingun, and occasionally with the autorifle. Quote
Ryz Posted March 3, 2016 Posted March 3, 2016 I once had the idea that I bumped into a person which couldn't aim, cause I didn't get any damage, but this could explain it... I really didn't pay attention to it, cause I was too busy to place C4 and since I can't aim myself... I tried to evade them. I think we can test this easily? Quote
Guest Gliven Posted March 5, 2016 Posted March 5, 2016 i'm glad i'm not the only one that this happens to Quote
RypeL Posted March 6, 2016 Posted March 6, 2016 Guess we have no idea right now why or when this happens. Quote
HaTe Posted March 6, 2016 Posted March 6, 2016 I think this is an issue with guns, and not with the tech, if I'm not mistaken? Or has it only happened with techs? I had it once with the chaingun myself and assumed I was being dropped from the server, but wasn't. It seemed like client-side and server-side weren't agreeing with something Quote
HaTe Posted March 11, 2016 Posted March 11, 2016 Happened to me today with automatic rifle. Shooting a rocket soldier who was standing still. Gun just stopped doing damage. Had to switch to pistol to finish him off. Switched back to auto rifle and continued doing no damage to a different enemy Quote
Mystic~ Posted March 14, 2016 Author Posted March 14, 2016 This isn't specific to this bug, but I was playing a Marathon game a few days ago and two of us tried to sync placing our nuke beacons at the same time. I thought the other guy placed early, but it turns out his timer was something like 10 seconds faster than mine; so client and server don't always perfectly sync stuff. Quote
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