Bananas Posted January 20, 2016 Share Posted January 20, 2016 Should make a ramp/bridge/whatever connecting the holes in the walls to the upper infantry path at the windows. http://i.imgur.com/I1reLNY.jpg sloppy quick example in the editor Would allow access to the holes in walls so you can counter snipers/campers there. Also opens up and adds more use to underused parts of the maps. Another place for infantry to go is desperately needed on this map. Quote Link to comment Share on other sites More sharing options...
DoctorB0NG Posted January 20, 2016 Share Posted January 20, 2016 I like dis. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted January 20, 2016 Totem Arts Staff Share Posted January 20, 2016 when i was making the map i had a similar idea but the nod hole wasn't a thing back then ... the original plan was to have scaffolding from the silo to the top ... but now i could use the holes will need to look into the pros and cons with this Quote Link to comment Share on other sites More sharing options...
Mystic~ Posted January 20, 2016 Share Posted January 20, 2016 Some sort of steel stairs and catwalk like Eyes map would look appropriate. Would also give my support for a steel balcony section that links the two upper alcoves along the outside wall so people can shoot off of it from more angles. Quote Link to comment Share on other sites More sharing options...
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