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How to test WF/Strip


omega79

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thank you kenz, will try that tomorrow :)

I did find the ini in the SDK configs ... but if i change it, it gets overwritten as soon as i try a "play from here"... if i do enable the windows write protection it just ignores the ini O_o

is there a solution for that?

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  • Totem Arts Staff

ok i just did some testing and you have to edit DefaultRenegadeX.ini

find the line :

MapSpecificMineAndVehLimit=(MapName="CNC-UnderRedux",MineLimit=30,VehicleLimit=7)

and copy and paste the same line underneath and edit the map name

MapSpecificMineAndVehLimit=(MapName="CNC-",MineLimit=30,VehicleLimit=7)

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i did that but the SDK seems to completely ignore the ini file.

it still says STATUS: FULL in the PT

(I even want to mute the music for testing, it does ignore that also)

and if i got the file loaded with notepad++ while running the SDK, i get the message "This file has been modified by another prgoramm. Do you want to reload it?"

it always changes this line to zero:

VehicleLimit=0

I really got no idea whats going on there :confused:

thats my ini file:

[RenX_Game.Rx_Game]
MinNetPlayers=40
NetWait=20
bWaitForNetPlayers=true
bAllowWeaponDrop=false
DonationsDisabledTime=180
InitialCredits=150
SpawnCrates=True
CrateRespawnAfterPickup=30.000000
bIsCompetitive=false
VehicleLimit=0
bReserveVehiclesToBuyer=True
TimeLimit=40
bFixedMapRotation=False
RecentMapsToExclude=3
MaxMapVoteSize=5
bAutoShuffleOnNewRound=True
bAllowPrivateMessaging=True
bPrivateMessageTeamOnly=False
MaxSeamlessTravelServerTime=0.000000
MapSpecificMineAndVehLimit=(MapName="CNC-Field",MineLimit=30,VehicleLimit=6)
MapSpecificMineAndVehLimit=(MapName="CNC-Walls_Flying",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-GoldRush",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Whiteout",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Islands",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-LakeSide",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Mesa_ii",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Volcano",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Xmountain",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Complex",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Canyon",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-UnderRedux",MineLimit=30,VehicleLimit=7)
MapSpecificMineAndVehLimit=(MapName="CNC-Deth_Rock",MineLimit=30,VehicleLimit=7)
GameVersion=Open Beta 5
GameVersionNumber=5001
bBotsDisabled=False
bHostsAuthenticationService=False
bRandomTeamSwap=False
bDisableDemoRequests=False
CnCModeTimeLimit=0
bAllowNonTeamChat=False
bWarmupRound=False
bForceMidGameMenuAtStart=False
bLogGameplayEvents=False
ClientProcessingTimeout=30
WarmupTime=0
LateEntryLives=1
ResetTimeDelay=0
GameplayEventsWriterClassName=
RequiredMobileInputConfigs=(GroupName="UberGroup",RequireZoneNames=("UberStickMoveZone","UberStickLookZone","UberLookZone"),bIsAttractModeGroup=False)
RequiredMobileInputConfigs=(GroupName="InitialFlybyGroup",RequireZoneNames=,bIsAttractModeGroup=False)
bIsStandbyCheckingEnabled=False
GoalScore=60
MaxLives=0
StandbyRxCheatTime=0.000000
StandbyTxCheatTime=0.000000
BadPingThreshold=0
PercentMissingForRxStandby=0.000000
PercentMissingForTxStandby=0.000000
PercentForBadPing=0.000000
JoinInProgressStandbyWaitTime=0.000000
DefaultGameType=RenX_Game.Rx_Game
DefaultMapPrefixes=(Prefix="DM",bUsesCommonPackage=False,GameType="UTGame.UTDeathmatch",AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix="CNC",bUsesCommonPackage=False,GameType="RenX_Game.Rx_Game",AdditionalGameTypes=,ForcedObjects=)
DefaultMapPrefixes=(Prefix="RenX",bUsesCommonPackage=False,GameType="RenX_Game.Rx_Game",AdditionalGameTypes=,ForcedObjects=)
AnimTreePoolSize=0
MapHistory=uedpiecnc-deth_rock
MapHistory=uedpiecnc-deth_rock

[RenX_Game.Rx_SystemSettingsHandler]
DefaultFOV=90.0
BloomThresholdLevel=0.2
CurrentAAType=0
GraphicsPresetLevel=3
TexturePresetLevel=2
TextureFilteringLevel=2
UIVolume=1.0
ItemVolume=1.0
VehicleVolume=1.0
WeaponVolume=1.0
SFXVolume=1.0
CharacterVolume=1.0
MusicVolume=1.0
AnnouncerVolume=1.0
MovieVoiceVolume=1.0
WeaponBulletEffectsVolume=1.0
OptionVoiceVolume=1.0
MovieEffectsVolume=1.0
AmbientVolume=1.0
UnGroupedVolume=1.0
bAutostartMusic=true

[RenX_Game.Rx_HUD]
NicknamesUseTeamColors=false
ShowInteractableIcon=true
ShowInteractMessage=true
ShowOwnName=false
ShowOwnNameInVehicle=false
ShowBasicTips=true

[RenX_Game.Rx_CrateType_Money]
BaseProbability=2.5
ProbabilityIncreaseWhenPowerPlantDestroyed=0.5
ProbabilityIncreaseWhenRefineryDestroyed=1.0
MinutesToGiveSmallSum=5.0

[RenX_Game.Rx_CrateType_Spy]
BaseProbability=0.3
MinutesUntilProbabiltyIncreaseStart=10.0
ProbabilityIncreasePerMinute=0.05
MaxProbabilityIncrease=1.0

[RenX_Game.Rx_CrateType_Refill]
BaseProbability=2.0

[RenX_Game.Rx_CrateType_Vehicle]
BaseProbability=0.5
ProbabilityIncreaseWhenVehicleProductionDestroyed=0.75

[RenX_Game.Rx_CrateType_Character]
BaseProbability=1.0
ProbabilityIncreaseWhenInfantryProductionDestroyed=1.0

[RenX_Game.Rx_CrateType_Speed]
BaseProbability=1.5

[RenX_Game.Rx_CrateType_Suicide]
BaseProbability=0.0

[RenX_Game.Rx_CrateType_TimeBomb]
BaseProbability=0.5

[RenX_Game.Rx_CrateType_Nuke]
BaseProbability=0.2

[RenX_Game.Rx_CrateType_Abduction]
BaseProbability=0.6

[RenX_Game.Rx_CrateType_TSVehicle]
BaseProbability=0.1
ProbabilityIncreaseWhenVehicleProductionDestroyed=0.2

[RenX_Game.Rx_Rcon]
bEnableRcon=True
RconPort=-1
bWhitelistOnly=False
Whitelist=127.0.0.1
ConnectionLimit=5
SubscriberLimit=3
MaxPasswordAttempts=3
bHideAttempts=False

[RenX_Game.Rx_AccessControl]
bRequireSteam=False
bBroadcastAdminIdentity=False
bSteamAuthAdmins=False

[iniVersion]
0=1441285193.000000

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  • Totem Arts Staff

i did add may map to DefaultGame.ini too

GameSpecificMapCycles=(GameClassName="Rx_Game",Maps=("CNC-Field","CNC-Walls_Flying","CNC-GoldRush","CNC-Whiteout","CNC-Islands","CNC-LakeSide","CNC-Mesa_ii","CNC-Volcano","CNC-Xmountain", "CNC-Canyon", "CNC-Complex", "CNC-UnderRedux", "CNC-Beach_head"))

but i doubt that would make a difference

also in the same ini "DefaultGame.ini"

[CNC-Beach_head Rx_UIDataProvider_MapInfo]
MapName=CNC-Beach_head
FriendlyName=Beach_head
;PreviewImageMarkup=RenXFrontEnd.MapImage.___map-pic-cnc-walls
Size=Medium
Style=Symmetrical
NumPlayers=8
AirVehicles=Enabled
TechBuildings=0
BaseDefences=None
MineLimit=30
VehicleLimit=7

i changed nothing else

you may have delete the udkgame.ini and udkrenegadex.ini for them to re generate

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