TheDeadlyWolf Posted August 12, 2015 Share Posted August 12, 2015 I'm trying to place the muddy path decals into my map, however I cannot see them in the editor or game Yes the Show Decal option is ticked, please help Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted August 12, 2015 Share Posted August 12, 2015 Weird, well, after enabling the show-decal thing, first restart your SDK. If the problem still occurs: 1. Check if the decals are enabled by selecting them, hitting F4 and see if the checkbox is ticked 2. Check for the decal projection distance, is it infinite or does the projection stop after "n' amount of meters? 3. Is there a material loaded in the decal? 3.1 Does the material that is loaded have a correct referenced path to the texture? 4. Check the bump offset Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted August 12, 2015 Totem Arts Staff Share Posted August 12, 2015 Also check your GameSettings you need to set the TextureSettings on the highest setting i mean it will be Ultra or something. Edit: Texture Details - Ultra Thats the one! Quote Link to comment Share on other sites More sharing options...
TheDeadlyWolf Posted August 12, 2015 Author Share Posted August 12, 2015 Weird, well, after enabling the show-decal thing, first restart your SDK. If the problem still occurs:1. Check if the decals are enabled by selecting them, hitting F4 and see if the checkbox is ticked 2. Check for the decal projection distance, is it infinite or does the projection stop after "n' amount of meters? 3. Is there a material loaded in the decal? 3.1 Does the material that is loaded have a correct referenced path to the texture? 4. Check the bump offset Also when I look at official maps, I cant see them either, just the decal object : ( For example volcano, i can see the decal symbol but no mudtracks, and I've also tried copying the decal over to hourglass and it still doesn't show 1) Project onto terrain is ticked, Hidden Game/Editor is unticked 2) Cant see that option in properties 3) Yes 3.1) Yes 4) Where would that be, thx 5) My settings are maxed out for the actual game, not sure about the SDK though (is it the same thing?) Also my weather kismet is still screwed after 1 completion, when it loops round only 1 strike occurs with no sound My Celling turret doesnt rotate, I copied the GDI placement tower and replaced all the PT stuff with CT stuff but it doesnt rotate (Anim, Mesh, Physics) Same for Nod but at PT shots nod I switched the basic mesh for Nod Turret Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff DaKuja Posted August 12, 2015 Totem Arts Staff Share Posted August 12, 2015 Also in the SDK Game? Simply start the RenegadeX Game in the SDK Folder and setup the Settings. Quote Link to comment Share on other sites More sharing options...
TheDeadlyWolf Posted August 12, 2015 Author Share Posted August 12, 2015 Also in the SDK Game? Simply start the RenegadeX Game in the SDK Folder and setup the Settings. Started RenX in SDK folder, maxed out settings, loaded Volcano (didnt notice them), went back to SDK, I still cant see them, wtf? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted August 12, 2015 Totem Arts Staff Share Posted August 12, 2015 UDKSystemSettings.ini StaticDecals=True DynamicDecals=True Quote Link to comment Share on other sites More sharing options...
TheDeadlyWolf Posted August 12, 2015 Author Share Posted August 12, 2015 UDKSystemSettings.iniStaticDecals=True DynamicDecals=True Thx dude, all working : ) What about the weather kismet and Celling turret rotation? Quote Link to comment Share on other sites More sharing options...
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