salarite Posted July 18, 2015 Posted July 18, 2015 I have experienced this bug once; and was in another match where people described the same problem. Both happened where there were multiple beacons placed at the same time. We were able to hear one of them, but the other beacon was completely silent, up until the "turning green" phase. The first one was with a nuke on Walls, the other one was with an ion on Lakeside. In both cases orcas/apaches were close by. However loud they were, we still heard the firstly planted nuke/ion ticking, but no sound from the second one. Quote
DoctorB0NG Posted July 19, 2015 Posted July 19, 2015 We ran into a similar issue during the pickup game today and it almost cost us the Wep. It happened right after an incredibly noisy orca Rush Quote
RoundShades Posted July 19, 2015 Posted July 19, 2015 There were 2 pairs of beacons in same 30 seconds so it doesn't surprise me. Honestly a pug was the only place that could be handled without it being a guaranteed building kill. Quote
salarite Posted July 19, 2015 Author Posted July 19, 2015 I have never experienced this sound bug before, so I think it has something to do with Beta5... Quote
Totem Arts Staff yosh56 Posted July 19, 2015 Totem Arts Staff Posted July 19, 2015 I have never experienced this sound bug before, so I think it has something to do with Beta5... Was known to happen in all betas. People brought it up several times in-game. Quote
salarite Posted July 19, 2015 Author Posted July 19, 2015 I have never experienced this sound bug before, so I think it has something to do with Beta5... Was known to happen in all betas. People brought it up several times in-game. Weird, never happened to me before. Guess I was lucky. Quote
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