DoctorB0NG Posted March 6, 2015 Share Posted March 6, 2015 Hey all, We have an awesome community member (Ruud033) who is making a custom map based off the lore from Tiberian Sun. Credits to IonTech too for the modeling of the ship. He updates his progress fairly frequently and the map is really coming together. Check it out! http://www.thematrixren.net/index.php?/ ... -renx-map/ DoctorB0NG Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 9, 2015 Share Posted March 9, 2015 Yes thank you b0ng! I was thinking about posting this here as well, but I guess I was lazy. Here are some previews for you people, if you wanna see more, check out the link b0ng posted! http://www.thematrixren.net/index.php?/ ... -renx-map/ Quote Link to comment Share on other sites More sharing options...
dAEc Posted March 9, 2015 Share Posted March 9, 2015 Looks amazing, cant wait to play it Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted March 9, 2015 Share Posted March 9, 2015 Niceee! I Like!! Quote Link to comment Share on other sites More sharing options...
SFJake Posted March 9, 2015 Share Posted March 9, 2015 Way, way too dark. Quote Link to comment Share on other sites More sharing options...
TheOlsenTwins Posted March 9, 2015 Share Posted March 9, 2015 Awesome, good job! Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 10, 2015 Share Posted March 10, 2015 Thanks, @ SFJake, I Haven't rebuild lights yet. It's the same intensity as Mesa II Quote Link to comment Share on other sites More sharing options...
SFJake Posted March 10, 2015 Share Posted March 10, 2015 Thats cool, I just can't see much in the current screenshots though. Quote Link to comment Share on other sites More sharing options...
IonTech Posted March 10, 2015 Share Posted March 10, 2015 ah that hours spent on tunnels Quote Link to comment Share on other sites More sharing options...
GenesisAria Posted March 11, 2015 Share Posted March 11, 2015 Are there going to be Ion Storms like in TS? I'd imagine that'd need to be built into the game as well though... I'm not sure if you can have map-specific modded material like you could in original renegade... Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted March 11, 2015 Totem Arts Staff Share Posted March 11, 2015 Wish you can change it to TS' building as well, to go along with the lore, lol Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Nielsen Posted March 11, 2015 Totem Arts Staff Share Posted March 11, 2015 Looking forward to this one! Quote Link to comment Share on other sites More sharing options...
GenesisAria Posted March 11, 2015 Share Posted March 11, 2015 Wish you can change it to TS' building as well, to go along with the lore, lolAnd TS units? lol. Well technically TS had old mammoth tanks and flame tanks... Changing the Buildings would require model replacements... Again i don't know how much you can modify in the map itself. I've seen old ren maps with hover mlrs, some of them acted like they had invisible tracks, others were pretty awesome and quick Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted March 12, 2015 Former Developers Share Posted March 12, 2015 This is looking very impressive. Loving the ambiance. I can't wait to see what everyone else will come up with when the tools go public. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted March 12, 2015 Totem Arts Staff Share Posted March 12, 2015 Wish you can change it to TS' building as well, to go along with the lore, lolAnd TS units? lol. Well technically TS had old mammoth tanks and flame tanks... Changing the Buildings would require model replacements... Again i don't know how much you can modify in the map itself. I've seen old ren maps with hover mlrs, some of them acted like they had invisible tracks, others were pretty awesome and quick Well, it's still a nice looking map anyway. I think this is the... third main mission of TS right? Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 12, 2015 Share Posted March 12, 2015 I think it is possible to add anything into the game actually. Even ion storms (matinee + particles + a rock with animated trajectory, animated lightning particle with timer). I might give this a try if I have spare time.. Gotta look at the lightning and how I'll create that. Would be cool if I can convert a 3d mesh into it and have it strike in a zone where you get killed in when it hits.. But I'm still trying to get the game play right (and the ship) Thanks for all the compliments, they really keep me going! Without a fan base this would be pointless! P. S. I have a fully functional model of the titan in tib sun, does anyone have the skill to actually animate that thing in kismet? Please reply then, I'd be glad to work with you! Quote Link to comment Share on other sites More sharing options...
Alkaline! Posted March 13, 2015 Share Posted March 13, 2015 Please add AGT and Obelisk, we don't have a single map in renx with OB and AGT that includes flying units. This is 1 thing I really hope more map makers start adding. Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 13, 2015 Share Posted March 13, 2015 Please add AGT and Obelisk, we don't have a single map in renx with OB and AGT that includes flying units. This is 1 thing I really hope more map makers start adding. Another time maybe, not in this map Quote Link to comment Share on other sites More sharing options...
Alkaline! Posted March 14, 2015 Share Posted March 14, 2015 Please add AGT and Obelisk, we don't have a single map in renx with OB and AGT that includes flying units. This is 1 thing I really hope more map makers start adding. Another time maybe, not in this map plz! Quote Link to comment Share on other sites More sharing options...
Alkaline! Posted March 16, 2015 Share Posted March 16, 2015 ok so no ob / agt. how about if you capture the scrin ship it turns the head into a blue obelisk? Quote Link to comment Share on other sites More sharing options...
CoreDefender Posted March 16, 2015 Share Posted March 16, 2015 Great job so far. I like the dark setting with flood lights above the building entrances, and the overall Tiberian Sun feel. Is that Tiberium Silo attached to the Refinery a separate destroyable building, or is it destroyed along with the Refinery? It would be nice to have separate Tiberium Silos for each base, that can be attacked and destroyed like the other buildings. Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted March 21, 2015 Share Posted March 21, 2015 Wish you can change it to TS' building as well, to go along with the lore, lolAnd TS units? lol. Well technically TS had old mammoth tanks and flame tanks... Changing the Buildings would require model replacements... Again i don't know how much you can modify in the map itself. I've seen old ren maps with hover mlrs, some of them acted like they had invisible tracks, others were pretty awesome and quick Well, it's still a nice looking map anyway. I think this is the... third main mission of TS right? 5th As seen at: 5:20 - 7:31 And, on the CNC Wiki: http://cnc.wikia.com/wiki/Alien_warship <-- Be sure to read this, quite interesting. It is all in the timeline of Renegade. Quote Link to comment Share on other sites More sharing options...
Canucck Posted March 22, 2015 Share Posted March 22, 2015 I think it is possible to add anything into the game actually. Even ion storms (matinee + particles + a rock with animated trajectory, animated lightning particle with timer). I might give this a try if I have spare time.. Gotta look at the lightning and how I'll create that. Please no more visual clutter... it's hard enough to get rid of what's already in the game P. S. I have a fully functional model of the titan in tib sun, does anyone have the skill to actually animate that thing in kismet? Please reply then, I'd be glad to work with you! Just make sure it's animated like this pls Quote Link to comment Share on other sites More sharing options...
IllumZar Posted March 22, 2015 Share Posted March 22, 2015 Way, way too dark. In my opinion the current lightning is perfect! It really fits the Tiberian Sun theme. The dark corners provide some hiding spots for infantry and stuff.. Also not every map should be so bright like Walls. Quote Link to comment Share on other sites More sharing options...
Canucck Posted March 22, 2015 Share Posted March 22, 2015 Way, way too dark. The dark corners provide some hiding spots for infantry and stuff.. No they don't, not everyone is going to play with the exact brightness/settings as the pictures. And panning over the area will bring up the red box anyway (this is why trying to hide in lakeside waterfalls will get you killed) Just going to be a bunch of new players and people who think they're Sam Fisher sitting in corners waiting to respawn Quote Link to comment Share on other sites More sharing options...
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