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Posted

"beacon disarmed" when a beacon is disarmed, there needs to be an audio saying so

health needs to be MUCH more apparent and bigger on GUI - way too many times not realized im on low health

needs to be a way to check your own and all building's health like in cnc renegade

Posted

So look at your health bar more?? Most people have no problem with this.

Also try holding Tab to see the score and building health.

Regards

Goks

  • Totem Arts Staff
Posted

1. There is an audio cue for disarmed beacons, it's just weird that sometimes it plays and other times it doesn't.

2. Agree, though I've never had the problem.

3. .....TAB.

Posted

I think there needs to be a visual cue for beacons. Just a little box that lights up if a enemy beacon is active, doesn't tell you where.

Agreed, in renegade there was that red circular damage direction indicator that helped you know you were being shot and from what direction. Often times I find out I'm at half health from some sniper and didn't hear or see a damn thing. Maybe an orca was flying by(seriously turn down the volume on those) and I missed the hit sound.

Tab!

Posted

I often panicked when the beacon had already been disarmed but there was no cue that it was so I agree that there needs to be an improvement on that regard.

Direction damage indicator does exist, just it's a bit different, such as tiberium put damage on all directions, and when an explosion damages you it points towards the explosion and not the source of the explosion.

Posted
The health problem I think is because beta 3 removed the screen shake upon taken damage.

yeah this is the real problem, i just realized this makes the most sense

I hope its gone forever. And I hope the jelly screen bullshit is removed too. Just learn to look at your HP!

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