Fourdee Posted July 10, 2014 Share Posted July 10, 2014 Firstly, and very unfortunately, Regegade X is more buggy and unstable than the original. Sorry guys, i know you've put alot of work into this, but its a huge disappointment. My 1st experience: - Ingame menu has massive mouse lag, general performance is dreadful. Is your core framework UDK scripted or c++? - Game crashed after 1 minute of online gameplay, no debug or error codes from UE3. Just a hard lock, CTRL+ALT+DEL was my friend. - Launcher needs work. The server list needs multi-threading desperately, and, 130mb memory usage for a win32 app, is this .NET with 100+ added library's? I'am really not sure what you guys are working on at the moment. You have the content and the basic framework done well. I just hope you focus on optimizing the game and making it stable before anything else. If you dont, RenegadeX will be an early failure. Add a crash reporter to the game. Not only will it help the player send you feedback, it will help you debug the game. I'll come back and try again in a few months. Quote Link to comment Share on other sites More sharing options...
tekgunman Posted July 11, 2014 Share Posted July 11, 2014 The original is actually more stable and bug-free since TT fixed it up. We are very grateful for their hard work. Ren-X will be fixed up after the next update. Nobody knows when that update will be pushed out, though. Quote Link to comment Share on other sites More sharing options...
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