N3tRunn3r Posted March 22, 2014 Share Posted March 22, 2014 Beta 2.0a Whenever I hold down the fire button while in fight and one of our structures get destroyed, I either get a long freeze/lag for about 5 seconds or longer or the game crashes. Quote Link to comment Share on other sites More sharing options...
Afevis Posted March 22, 2014 Share Posted March 22, 2014 Logs? Quote Link to comment Share on other sites More sharing options...
RypeL Posted March 22, 2014 Share Posted March 22, 2014 About crashes and logs: Describing the situation in wich the crash happens actually gives us more info as the logs as the logs with this type of crashes most of the time contain no valuable info at all. So all that logs that people have been posting about the crashes actually does not give us any info about the crash. To describe it with simpler terms: The crashlogs the engine gives in this situations suck. So descriptions/predictions about the circumstances of the crash, like having the firebutton pressed in certain events, are actually more usefull then the logs which contain no info about the crash anyway. This is also the reason why its do damn hard for us to find out why the crashes happen. So thank you for suggesting that we should look into holding down the firebutton when a building gets destroyed. We will try to recreate that. And if people can give more descriptions like that or confirm that they experienced the same that would help us a great deal. Quote Link to comment Share on other sites More sharing options...
cncforever Posted April 15, 2014 Share Posted April 15, 2014 I have experienced similar. Most of the time when an explosion occurs due to a successful Nuke beacon, I crash. On smaller explosions for example a vehicle blowing up I usually get a very long freeze. Quote Link to comment Share on other sites More sharing options...
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