Jump to content

How to set up a map rotation


Jam [Bot]
 Share

Recommended Posts

For information on how to set up a server, see this thread: viewtopic.php?f=117&t=71916

Find your [uDKGame.ini] located in your [Config] folder. (e.g. C:\Program Files (x86)\Renegade X\UDKGame\Config\UDKGame.ini)

Find the [uTGame.UTGame] section:

[uTGame.UTGame]
BotRatio=+1.0
GoalScore=25
bTournament=false
bPlayersMustBeReady=false
NetWait=15
ClientProcessingTimeout=30
RestartWait=30
MinNetPlayers=1
bWaitForNetPlayers=true
LateEntryLives=1
TimeLimit=20
GameDifficulty=+5.0
EndTimeDelay=4.0
GameSpecificMapCycles=(GameClassName="Rx_Game",Maps=("CNC-Field","CNC-Walls_Flying","CNC-GoldRush","CNC-Whiteout","CNC-Islands","CNC-LakeSide","CNC-Mesa_ii"))
bLogGameplayEvents=false

We're going to edit the GameSpecificMapCycles key, and more specifically the Maps subkey which contains all the maps in the current rotation.

To remove a map from the rotation, simply remove the entry from the map collection. To (re-)add a map to the rotation, add the map to the maps collection.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...