Totem Arts Staff [NE]Fobby[GEN] Posted December 25, 2007 Totem Arts Staff Share Posted December 25, 2007 Hey guys. Lots of news for December. Are you ready? Contents: #1. Mod Database Top 100 #2. "Raising Havoc" Xmas Podcast #3. Concept Art Contest #4. Captain Havoc's Head #5. GDI Officer #6. R07_Hourglass #7. GDI MRLS #8. Timed C4 Timed C4 The timed C4 is an explosive charge that comes with every infantry. Lay it, and in 30 seconds it can take out pretty much anything. Three timed C4s on a building's Master Control Terminal can obliterate it. Modeled by Ric, textured by JeepRubi That's it for now guys! More updates coming soon, including an interview with Planet CNC, be sure to check back soon! Quote Link to comment Share on other sites More sharing options...
GummiBear Posted December 25, 2007 Share Posted December 25, 2007 Nice update. Havoc looks soo cool now as do the officer, but what is the difference in functionality for the two versions of the officer? And love that hourglass map is easy to see that it is hourglass yet it feels way different Also don't have time to hear the podcast right now too late, but will do it one of the next days as I get time Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted December 25, 2007 Share Posted December 25, 2007 Very, VERY nice! *looks at hourglass map* WOW! Now I understand how you said "bring into next gen" And as a mapper who likes to map for Renegade, I gots to learn me to make stuff like that. O_o If I only had a scanner, I would of loved to enter that map concept art contest... cause the only good thing I feel I'm confident in conveying a concept sketch with is with a pencil and paper. :\ Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted December 25, 2007 Author Totem Arts Staff Share Posted December 25, 2007 You can do it in paint if you want, or find a friend with a scanner. Quote Link to comment Share on other sites More sharing options...
Spice Posted December 25, 2007 Share Posted December 25, 2007 Nice. Everything looks amazing. I really don't like hourglass' art design though, I think it looks like Unreal Tournament rather than renegade. Quote Link to comment Share on other sites More sharing options...
a1h Posted December 25, 2007 Share Posted December 25, 2007 spice i totally agree with you there, the textures need to change on the tunnels outside near the bases, other than that every thing looks like its going well Quote Link to comment Share on other sites More sharing options...
Guest Posted December 25, 2007 Share Posted December 25, 2007 the current screenshots of Hourglass is the Vehicle CTF version for Unreal Tournament, The one that we will have for renegade 2007 will follow more closely to Renegades design Quote Link to comment Share on other sites More sharing options...
CrazyAndy Posted December 25, 2007 Share Posted December 25, 2007 I wasn't gonna post but after seeing all the new renders I can't help saying it all looks so freaking awesome. Quote Link to comment Share on other sites More sharing options...
MightyBOB Posted December 25, 2007 Share Posted December 25, 2007 Originally posted by VinGummi2Nice update. Havoc looks soo cool now as do the officer, but what is the difference in functionality for the two versions of the officer? No difference, just a production shot to show that he does in fact have a face under his shades unlike the Renegade model. Quote Link to comment Share on other sites More sharing options...
Trooper Posted December 27, 2007 Share Posted December 27, 2007 holy crapp........... that whole update just rocked my sox.... Quote Link to comment Share on other sites More sharing options...
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