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Posted

Because UDK now has mac support, will Renegade X be available for mac?

I understand that normally, publishing a game on multiple platforms requires reprogramming. I'm not sure to what extent UDK supports mac, but we know now it's more easily possible. You guys would definitely get many more users from adding mac support.

Posted

No idea how the online play would be for those Mac players. I Know when they made UT2004 for MAC there was a compatibility issue when playing online for about a year till there was an update to the MAC version. Wonder if there would be a similar issue with the UDK build if there is to be one.

Posted

Yeah, UT3 (or whatever they call it now that it has DX11) is newer though. Who knows. Singleplayer is the game, multiplayer is a fun extension of the game. Apparently, all you have to do to export the game for mac is change a few settings on frontend. Therefore, since it will not take more than a day to finalize and test it, there is absolutely no reason that they should not have a mac version (For singleplayer I agree that multiplayer might be a bit of an issue).

  • 2 years later...
Posted

I would love to see this ported to Mac, as I have almost all my machines as Mac these days. I can run this via parallels but it takes a fair amount of resources when the machine shares operating systems.

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