Viking Posted May 31, 2007 Posted May 31, 2007 What is the size of stuff? I mean whats the size of a normal character or whatever? Is everything the same size it was in renegade? I need to know because I get bored sometimes and I might work on remaking C&C_Volcano and you could use it? :? Quote
Totem Arts Staff [NE]Fobby[GEN] Posted May 31, 2007 Totem Arts Staff Posted May 31, 2007 You have to be either a member or freelancer to make assets for the team. Can we see some past work you've done? Quote
JeepRubi Posted May 31, 2007 Posted May 31, 2007 Nothing is scaled yet, because we don't know the size the assets in UT3. If you really feel like making it just go ahead, you can rescale it later if you join the freelance team and we decide to use your work. Quote
Viking Posted May 31, 2007 Author Posted May 31, 2007 Ok well, I will go with the renegade scale than. What should my poleygon limit be? Quote
MightyBOB Posted June 1, 2007 Posted June 1, 2007 Making maps for Unreal doesn't work exactly the same way as for Renegade.. Titan could explain how the editor works better than I can. Quote
Viking Posted June 1, 2007 Author Posted June 1, 2007 WHO CHANGED THE TITLE TO "HAIL" Or did I put that, I thought I put "hello"??? I AM SO CONFUSED!!! Quote
CarrierII Posted June 1, 2007 Posted June 1, 2007 Viking, if you make a map out of nothing but static meshes you will see a very strange effect at the join between every mesh, you need to use the Unreal editor. Try here: udn.epicgames.com Will explain a lot. Quote
JeepRubi Posted June 1, 2007 Posted June 1, 2007 It was Hell Ren07, so I changed it, Ill put it to what it was sposed to be. Quote
GummiBear Posted June 1, 2007 Posted June 1, 2007 incredible what a single letter can do, flip the meaning over to the exact opposite site LOL Quote
Viking Posted June 4, 2007 Author Posted June 4, 2007 Ok [NE]fobby[GEN] Has anyone done the( If one needs to be done tell me!!!) Yellow box that gives you $ Keycards Cannon/missile Emplacements HUGE Bridge for city The ever famous Sign for city I could not make the barn I do not know how to do it so it looks good? I can only make one thats like 100 pollies and looks like the ren one. :cry: Quote
CarrierII Posted June 4, 2007 Posted June 4, 2007 Meh... I'd personally just make the bridge out of BSP, the number of collisions that will happen on it mean that a high detail static mesh would slow it down too much, unless you used a collision hull, but then it gets complex. Quote
Totem Arts Staff [NE]Fobby[GEN] Posted June 4, 2007 Totem Arts Staff Posted June 4, 2007 Originally posted by VikingOk [NE]fobby[GEN] Has anyone done the( If one needs to be done tell me!!!) Yellow box that gives you $ Keycards Cannon/missile Emplacements HUGE Bridge for city The ever famous Sign for city I could not make the barn I do not know how to do it so it looks good? I can only make one thats like 100 pollies and looks like the ren one. :cry: There's no need for any of that bro. We've got a lot of modellers that will handle that. Quote
Totem Arts Staff [NE]Fobby[GEN] Posted June 4, 2007 Totem Arts Staff Posted June 4, 2007 Like I said on MSN, Viking, being a fan is more than enough to help us get motivated to finish this mod. Quote
Viking Posted June 4, 2007 Author Posted June 4, 2007 Ok fine... OMG OMG REN07 IS LYKE ZOMG COOL J00 NEED TO FINISH I WANNA PLAY SO BAD OMG!! WHEN IS IT GONNA BE DONE (when its done :wink: ) I WANNNA PLAY HURRY AND FINSIH ONG OMG OMG OMG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! That good? Quote
Totem Arts Staff [NE]Fobby[GEN] Posted June 4, 2007 Totem Arts Staff Posted June 4, 2007 I said being a fan, not being a freak. Quote
Freak Posted June 5, 2007 Posted June 5, 2007 Originally posted by [NEFobby[GEN]]I said being a fan, not being a freak. I resent that. Nothing wrong with being a freak Quote
Viking Posted June 5, 2007 Author Posted June 5, 2007 LOL, its funny because your name is freak! Quote
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