[Dragon]Omicron NEGA Posted April 18, 2011 Share Posted April 18, 2011 Hi there! I'm a member of the clan [Dragon], a technical director. There are many people play CCR in China, and we told them that there will be a game called Renegade-X, made of UE3.(UDK) Once Renegade-x published, I will be the translation leader. They are looking forward to play RenX. I hope to join Renegade-X Development Team and do my best at this project. Here are my abilities: I'm experienced of Zbrush , 3dsmax and Photoshop.(of course I have a tablet) I can do modeling. Here are some my Hi-Poly models below. I'm also experienced of C, C++(D3D especially) C#(XNA especially)and HLSL. and I made some samples: http://www.mediafire.com/?2j8ack3dd7wwr3k I also can do coding. actully,i have posted a request on 08-14-2010 ( http://www.renegade-x.com/forums/showthread.php?2469-Renegade-X-is-looking-for-Coders-and-Character-Artists!/page2),but got no reply so hope get your guys attentions in this time. Hope u guys accept me. Thx, have a nice day Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 18, 2011 Totem Arts Staff Share Posted April 18, 2011 Hello. Thanks for your interest in Renegade X. Your work is pretty good, but I was wondering if you have done a full character, and if yes, can we see it? The way we make our characters: high poly, normal map, low poly, diffuse map (2048x2048), and specular map. Are you able to do that? Do you have a full portfolio? Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted April 19, 2011 Former Developers Share Posted April 19, 2011 Hang on, what position are you applying for exactly? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 19, 2011 Totem Arts Staff Share Posted April 19, 2011 ^ I'm assuming he wants to do both art and coding. Quote Link to comment Share on other sites More sharing options...
[Dragon]Omicron NEGA Posted April 19, 2011 Author Share Posted April 19, 2011 Well,actually, I have some completely done models, but for some reason, I can't show them in here. Here are my steps creating a model: First, In ZB, create a Hi-Poly model, then I'll go to 3DS MAX topologize my model, Unwrap UVW. Then I'll go back to ZB draw texture using the UVW map which I unweaped in 3DS MAX, genetrate color map, normal map, specular map, diffuse map(using original hi-poly model). Finally, go to photoshop, make textures jointless. I'm kinda busy these days ,because i'm in a middle of a project. So I made a sample of a character. I'll be totally free from next month, then I can make character for RenX. BTW: my coding is much better than moldeling, but since UDK uses Unreal Script, which I currently uncomprehending, so I think I should do modeling. But if you need help in coding,(like C++ C# HLSL), I'm glad to help Edit: my MSN: wjweini@hotmail.com Editx2: And of course, just tell me what kind of character do you need, characteristic, and I'll make one. Quote Link to comment Share on other sites More sharing options...
[Dragon]Omicron NEGA Posted April 21, 2011 Author Share Posted April 21, 2011 OK. Looks like u guys really busy, and I wish I could join. Any suggestions? Thx! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 21, 2011 Totem Arts Staff Share Posted April 21, 2011 In terms of programming we need someone who either knows Unreal Script or is committed to learning it. As for character art, I can't really make a decision based on incomplete models. You have talent yeah, but we need to see finished work before coming to a conclusion. Quote Link to comment Share on other sites More sharing options...
[Dragon]Omicron NEGA Posted April 22, 2011 Author Share Posted April 22, 2011 If I were you, I won't accept someone that claimed has the skill but can't show it to me either So my last question is: please tell me what kind of character would you like to have? I'll make one, then the model won't be wasted. Thx Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted April 22, 2011 Totem Arts Staff Share Posted April 22, 2011 ^ But if it does not meet our standard, then it might be wasted. Are you willing to take that risk? Quote Link to comment Share on other sites More sharing options...
[Dragon]Omicron NEGA Posted April 24, 2011 Author Share Posted April 24, 2011 Then I'll try my best to avoid this Quote Link to comment Share on other sites More sharing options...
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