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map_under door lighting \ texture problem


Mad_K

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the door on under aint lighted properly, with high\low texture the doors are 100% faded to black on the inside, doors are not visible.

with all lightening enabled and max textures you can see some certain shapes due to 3d effect (bumpmapping?)

but doors are still black fo shizzle

with light enabled u can see the outside of the door, in other words, the full "shapes" on the door.

might be confusing, but it's a minor bug alright

edit: saw a full door on barracks, prob since theres a lightpole outside

with full graphics on, and 1 restart

edit2: on second thought... are the doors supposed to look ****d up? oO

full graphics:

36419218.png

84886250.png

lower texture: (invisible 100% black doors)

also appear in highest graphics, found a door in gdi base...

i wont post lower grahpics...

62411795.png

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