Jam Posted March 5, 2012 Share Posted March 5, 2012 Episode number four of the Renegade X Community Q&A! This week: - Is Renegade X the best remake ever made? - New singleplayer missions? - Multiplayer levelling - Vertical Sync in Renegade X - Glass shooting on Islands - New character classes - Weapon zoom feature - LAN/WLAN support - Renegade X Tournament - Player-controlled harvesters - Sunday night MP games - Announcement date for announcement date announcement http://facebook.com/CNCRenX http://twitter.com/RenXGame [align=center][video=youtube;XaMAoGy24Zw]http://www.youtube.com/watch?v=XaMAoGy24Zw [/align] Quote Link to comment Share on other sites More sharing options...
zocom7 Posted March 5, 2012 Share Posted March 5, 2012 Not sure if this was answered before but will we be able to create custom maps or modifications for Renegade-X after the MP version is done? Quote Link to comment Share on other sites More sharing options...
nzdriver Posted March 6, 2012 Share Posted March 6, 2012 One question Will the ion cannon make anti-gravity like in black dawn and if so what has the nuke got to make it balanced? Quote Link to comment Share on other sites More sharing options...
Demigan Posted March 6, 2012 Share Posted March 6, 2012 The original maps aren't remade because they are too small scale and simple for that Totem Arts has planned. Will some of these maps return but on a far larger and recreated scale? Also, will Totem Arts keep in mind that one of the charms that Renegade had, might have been the straightforward maps with simple layout? Your sincerely, Demigan. Quote Link to comment Share on other sites More sharing options...
TigerXtrm Posted March 6, 2012 Share Posted March 6, 2012 The original maps aren't remade because they are too small scale and simple for that Totem Arts has planned. Will some of these maps return but on a far larger and recreated scale?Also, will Totem Arts keep in mind that one of the charms that Renegade had, might have been the straightforward maps with simple layout? Your sincerely, Demigan. That's a good point. I don't really like the idea of having to drive my tank for miles before I reach the enemy base or something. Renegade always had a pretty simple map layout. GDI Base --- Main Battlefield --- Nod Base I hope that formula stays in. Quote Link to comment Share on other sites More sharing options...
cirex Posted March 6, 2012 Share Posted March 6, 2012 Question: Is the multiplayer already in his first early test phase? (so is the netcode already done?)... or what is the progress so far? So what is already done so far? Quote Link to comment Share on other sites More sharing options...
nzdriver Posted March 7, 2012 Share Posted March 7, 2012 Question: Is the multiplayer already in his first early test phase? (so is the netcode already done?)... or what is the progress so far? So what is already done so far? i guarantee that it will be "Too soon to talk about" Quote Link to comment Share on other sites More sharing options...
cirex Posted March 7, 2012 Share Posted March 7, 2012 i guarantee that it will be "Too soon to talk about" lol, when they really check there information, then they at least could say "not mush" and "A lot"... this is not really a question where to soon to talk about is the right answer . Quote Link to comment Share on other sites More sharing options...
VIPsp Posted March 8, 2012 Share Posted March 8, 2012 My question: When Totem Arts will show some first teaser screenshots of multiplayer? Quote Link to comment Share on other sites More sharing options...
cirex Posted March 8, 2012 Share Posted March 8, 2012 My question:When Totem Arts will show some first teaser screenshots of multiplayer? let me guess: "when its done":P Quote Link to comment Share on other sites More sharing options...
VIPsp Posted March 9, 2012 Share Posted March 9, 2012 let me guess: "when its done":P maybe, will see Quote Link to comment Share on other sites More sharing options...
Jam Posted March 13, 2012 Author Share Posted March 13, 2012 Hey guys, just a head's up in case you were wondering where yesterday's episode was/is. I've recently transferred from Windows to Ubuntu, and the sound quality there seems to be really really low, so I'm going to arrange another laptop in a few days from now to start recording. Stay tuned! Quote Link to comment Share on other sites More sharing options...
cirex Posted March 14, 2012 Share Posted March 14, 2012 Hey guys, just a head's up in case you were wondering where yesterday's episode was/is. I've recently transferred from Windows to Ubuntu, and the sound quality there seems to be really really low, so I'm going to arrange another laptop in a few days from now to start recording. Stay tuned! Could you not better chose for keeping windows and install Ubuntu as additional boot? It works fine for mine mini-laptop. Quote Link to comment Share on other sites More sharing options...
helly Posted March 27, 2012 Share Posted March 27, 2012 Jam, thanks again for this episode of Q&A! : ) Quote Link to comment Share on other sites More sharing options...
cirex Posted April 2, 2012 Share Posted April 2, 2012 JAM u still alive? Quote Link to comment Share on other sites More sharing options...
zocom7 Posted April 2, 2012 Share Posted April 2, 2012 I hope Jam isn't MIA. There are so many questions left to go before the Community Q&A season ends. Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted April 4, 2012 Share Posted April 4, 2012 lol, i kinda ran out of questions, though i will hope i will come up with a few more soon... hmm... you know what, i'll just come up with something right now! how many lines of codes has the dev team written yet for the MP release? maybe you can give the the amount of lines written for black dawn, to compare? or can you give us a rough estimate of how many of them are needed before the multiplayer will be released? :confused: Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted April 4, 2012 Share Posted April 4, 2012 lol, i kinda ran out of questions, though i will hope i will come up with a few more soon... hmm... you know what, i'll just come up with something right now! how many lines of codes has the dev team written yet for the MP release? maybe you can give the the amount of lines written for black dawn, to compare? or can you give us a rough estimate of how many of them are needed before the multiplayer will be released? :confused: Quote Link to comment Share on other sites More sharing options...
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