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I've been working on some new Tiberium to replace the Tiberium in C&C3. Whatcha think? No normal or specular maps yet except on the ground. Alpha planes/textures didn't render correctly with mentalray, causing the slight square shadow of the polygon.

th_Render16.jpg th_Render15.jpg

Renders kind of mess it up though. Looks better in the viewport. We'll see how it translates to in-game.

th_Render13.jpg th_Render14.jpg

Pod sans crystals:

th_Render08.jpg

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