DXR_13KE Posted April 1, 2009 Share Posted April 1, 2009 its just an idea... take it as such i know renegade has it for health and ammo, but why not do the ammo one in the shape of a bar? maybe divide the ammo bar into several segments, each segment being a round in your magazine (or a flat one in case of the flame/chem/volt) , maybe make these segments the shape of a bullet, shell or rocket depending on the type of ammo the weapon consumes.... also make it disappear in the same way it did in renegade, maybe make it turn visible and yellow when your ammo is low... while reloading the bar could become a red flat growing bar that indicates the progress of the weapon reload and when done blinks green. think of it like Bloodfrontier meets half life 2 what do you guys think? Quote Link to comment Share on other sites More sharing options...
Combine 108 Posted October 3, 2009 Share Posted October 3, 2009 The thing is that the ammo level isn't as important as, say, health or armor levels. Your ammo level constantly depletes and recharges, making a bar or color change really unnecessary. Plus, if all three (ammo, health, armor) have bars and colors, none would stand out. I suggest leaving the ammo counter a monochrome theme, but having the armor and health change colors. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted October 3, 2009 Share Posted October 3, 2009 I don't think you understood what he said. He means, when you fire your weapon, a mini ammo bar appears next to the reticule. If you stop shooting, the bar would fade away until you start firing again. If your ammo falls under, say, 20 shots, it would blink red and stay visible until you reload. (I've lost a lot of fights because I didn't know my ammo was low before I went in) I think something similar should be done with the health bar on the other side of the reticule. Quote Link to comment Share on other sites More sharing options...
AlienXServers Posted October 3, 2009 Share Posted October 3, 2009 Don't really have much input to say about this other than: I like this idea, i hope that it goes in. Quote Link to comment Share on other sites More sharing options...
DXR_13KE Posted October 3, 2009 Author Share Posted October 3, 2009 QUOTE (R315r4z0r @ Oct 3 2009, 09:41 PM) <{POST_SNAPBACK}> I don't think you understood what he said.He means, when you fire your weapon, a mini ammo bar appears next to the reticule. If you stop shooting, the bar would fade away until you start firing again. If your ammo falls under, say, 20 shots, it would blink red and stay visible until you reload. (I've lost a lot of fights because I didn't know my ammo was low before I went in)I think something similar should be done with the health bar on the other side of the reticule.[/b] just like in the original game Quote Link to comment Share on other sites More sharing options...
punko24 Posted October 3, 2009 Share Posted October 3, 2009 thats a very good idia i hope its put in Quote Link to comment Share on other sites More sharing options...
ErroR Posted October 4, 2009 Share Posted October 4, 2009 If he means he wants it like in normal ren, then it should be coming, but if he means something like half life 2, then that's a nice idea! See the bars near the reticle, one is health one is ammo Quote Link to comment Share on other sites More sharing options...
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