One idea, and a question.
I seem to remember some conversations going around suggesting there might be some things in the works to help servers be fun when there are only a few players. Has anyone heard talk in that direction?
My idea. ( probly not original ) Just like how some maps are bigger and built to handle larger player counts... .. Could the servers be set up so that as player count drops, the selection of maps available for play, becomes tailored to the number of players? i.e. smaller # players, smaller maps .
I imagine two things needed for this. 1. Maps designed for low population 2. a mechanic to let servers automate the choices.
New? Been discussed? Bad?