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Showing results for tags 'eyes'.
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Hello Devs, i've just had a game on Eyes and experienced a nuke on our WF. The spot was under a staircase which is hard to reach. Also if you are there you are stuck and can't go out anymore. I think this War Factory Design needs some changes because this doesn't look right or balanced to me. Thanks for your attention. See you on the battlefield! Best regards, brainless void
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- false design
- nuke
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Hey Guys, In this topic I want to give a feedback for the map Eyes. 1. Overview Map Eyes isn't a new map so I don't understand why this map have still no overview map. Sometimes this fuck me really up. 2. Nod Refinery You can hit the Nod Refinery with an MRLS from Nod bridge. I will not ask why, but maybe you can fix it. 3. GDI Refinery It is possible to sneak into the GDI Refinery, but it is too difcult and inbalacned. First you must watch for the Front GT, then the AGT bombard you with MG's and Missels and the you must watch for the back GT. It is very diffcult to disarm mines, because if you come closer to GDI Refinery the GT can hit you. And what can you hit if u want to sneak to Nod Refinery? Right, nothing. You should do a rock between Refinery Infantry path and GDI Refinery, to hide. Just move the back GT a bit, that he can't hit me if I want to sneak into Refinery 4. Power Plant Why you can sneak inside GDI Power Plant, but not into Nod Power Plant? Maybe you have a good reason but I don't think, that is a good idea. So that's it. But Eyes is a good and a big map with many possibilities, so it is a good map. I am out (Ger)Luhrian