So i don't think this was covered in the FAQ, although the backpack addition may cover it... Anyway, I'm wondering if you're planning on keeping the same weapon pickup/weapon drop system that was in the original renegade. specifically, upon death the unit drops their primary weapon. So far, i have to congratulate all devs on this f2p masterpiece that perfectly captures the spirit of the original renegade (save for maybe the old school blocky graphics) but i'm not complaining . Regardless, this single aspect made the original game's multiplayer infinitely more complex, adding the possibilites for infinite ammo in the field, trophies of kills, hybridized classes, and so much more. And to be honest, the original was IMO pretty balanced with this feature. I simply loved being sydney with a repair gun and P.I.C cheers!