Jump to content

cmdrgreene

Members
  • Posts

    20
  • Joined

  • Last visited

Posts posted by cmdrgreene

  1. I know this is a silly question but, does any of you know how to use the UDK for RenX? I don't know where to start :o When I finish the Hand of Nod, I would like to see how it looks in there. Or maybe I can give you the model to test it out :)

  2. I think it's the angle and wide focal length I rendered it in which makes it look small. Plus there isn't foliage to give scale to it. And for sure I'll reduce the polys of the hand after I'm satisfied with the design. Thanks for the feedback :)

  3. Hi Guys

    I've been attempting to make Tiberian Dawn's Hand of Nod in 3D. It's not completely finished yet. I've tried to make it as close to the "original" as possible but added realism to it as well.

    Such as:

    - Changing the hand to be made out of metal instead of rock. Because if you're a terrorist organization, and you need to take ground fast, where would you find time to carve a hand out of a rock or boulder? Also in the original picture, it looks like its shiny.

    - The exterior of the building is made with corrugated metal, again, instead of stone

    - Added floodlights to light the building in the night.

    - The hand is smaller because I think, in the original, the hand is way too large for the structure

    Tell me what you think of it. :)

    HONTexture3.jpg.9a5df9182b6c200f7de07395ff8c442d.jpg

×
×
  • Create New...