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Shadow39

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  1. Bingo, this is how Black Mesa did it in the beginning. Eventually after years they grew such a huge fan base that they decided to go big. I love your idea with greenlight. Make this game popular so the fan base grows and word of mouth is out. I wish i knew this mod existed years back and I know many others will be happy to know a living mod still exist. Steam will help reach those lost old fans.
  2. Black Mesa, a remake of Half-Life is selling just fine without having to rename stuff. This is because Valve allowed them. Perhaps looking into that and work the same arrangements with EA would be lovely. Your arguments are both inaccurate and invalid. I do understand about your hate for IAP. Microtransactions are the worse when used on the wrong. Some good examples of these are WarZ, War inc, etc. These became Pay-to-win. I am not asking for a pay-to-win. I am asking for customization of your character which has zero impact on the power of the character. In the other hand, you are asking for something worst. Pay to play maps? Are you a COD fan that loves to pay an extra $20 for a set of maps? This is the reason I left the COD series many years ago, because of that bullshit that you cant play fully unless you pay for maps. If all IAP are wrong, as you implied, then tell me why TF2, KF, Warthunder, CSGO, and among others are so freaking successful? It has to do with personalization. I am a mapper for the Source engine and i do understand the work behind all these items. Yes, it is hard and it gets tiring and annoying. But guess what, money does motivate people to finish something. There was a talk on Valve and they were asked, what makes them think made Half-life so unique versus other? They said that people, the players felt in love or became very attacked to their character. They also used the companions cube from Portals, to show how much attraction the player attaches to an object in the game. My statements are not from my ass (as the person i quoted). I just want this game to grow again, and part of me is because i just don't want this game to die. I want it to succeed like the other games have succeeded.
  3. If this game is under surveillance of EA, then why not make a stand alone game? The reason I became addicted to CnC Renegade was because of the tactics. As far as I know, there is no other game that offer these tactics. I do understand that the devs are tired of this game because their work is free. But what if you, developers, get a final push and create a standalone game and get in under Steam. Make the game customization for characters and vehicles. TF2 is popular today because of personalization. Killing Floor 2 offers characters for sale, and I have bought quite a few. CSGO's weapons cost as much as a real gun, I have seen in the Steam Workshop weapons selling for over $600 dollars. Warthurnder is a free game but sells their customized crafts for over $20 dollars and people do buy them. They want to be different. It is all about personalizing your character and vehicle. Fuck yeah, if I love the game I would pay to make my tank have a sticker and be unique! lol The only reason I still play Renegade X is because of the tactics. You developers deserve some monetary gratitude. Make this game a standalone and put on Steam.
  4. +1 to the hardcore mutant or commando idea.
  5. 1. Less info on the GUI; it contains so much info that it is overwhelming. Perhaps a simple GUI just like the one in CnC Renegade, and an alternative option for those who love to see so much info such as ally and enemy structures, vehicle limit, mines limit, etc. 2. Organize the Purchase Terminal. It looks like a big mess! Separate things apart from each other and make them obvious. Free soldiers should have a facial picture like in the original CnC Renegade, maybe not but it might help to bring some distinctive color. Mouse over display; when your mouse points at something then the "models" on the left should appear, not when you click on it. A simple click to view the items 360 model is not worth it. 3. Radar Spotting. When you point your weapon at someone and the "rectangle" appears around them, it should be an automatic red dot on the radar. Then if they lose tract, that red dot will fade away. 4. Better radar. Empty vehicles will be white, etc. 5. Pressing Q-key for better voice communication. Something just like Battlefield 2. Get in the vehicle, get out of the vehicle, i need repairs, i need a medic, follow me, hold back, move forward, etc. Perhaps a detailed spotting too? So if you point at a Stealth Tank and spot it with Q-key, a voice command will be heard saying "Stealth Tank spotted" followed by a radar spotting. 6. Voice communications. Just makes everything better, that is if we include a mute button too. 7. Small ammo and health packs in random locations. I read in a different thread that they want to implement infinite ammo and i disagree. Team fortress 2 does a great job at balancing its characters and weapons. If some of them weapons had infinite ammo it would break the game. TF2 gives the strong weapons less ammo and low reload speed. So they constantly have to keep moving looking for ammo to keep their weapons functioning. These will force snipers to get out of their nest to get ammo, force rockets to move out of their nest to get ammo, and prevent unbalancing. 8. Steam. I know its on the process, but this will increase the popularity. 9. Character customization and Steam Workshop! This will be to give the developers the chance to get money and keep improving the game. Plus it will make the game personal to the player! If the player wants to customize their character like in Killing Floor and TF2, then they can by purchasing it. Money to the developer means more love to the game to keep improving! CnC Renegade is the only game that made me a PC gaming addict. You guys don't understand how many night I didn't go to sleep playing this game. Thank you for remaking it and bringing it to life. I will pay money to you guys once it is complete, either via the Steam Workshop, or donation.
  6. 1. Less info on the GUI; it contains so much info that it is overwhelming. Perhaps a simple GUI just like the one in CnC Renegade, and an alternative option for those who love to see so much info such as ally and enemy structures, vehicle limit, mines limit, etc. 2. Organize the Purchase Terminal. It looks like a big mess! Separate things apart from each other and make them obvious. Free soldiers should have a facial picture like in the original CnC Renegade, maybe not but it might help to bring some distinctive color. Mouse over display; when your mouse points at something then the "models" on the left should appear, not when you click on it. A simple click to view the items 360 model is not worth it. 3. Radar Spotting. When you point your weapon at someone and the "rectangle" appears around them, it should be an automatic red dot on the radar. Then if they lose tract, that red dot will fade away. 4. Better radar. As someone suggested already. Empty vehicles will be white, etc. 5. Pressing Q-key for better voice communication. Something just like Battlefield 2. Get in the vehicle, get out of the vehicle, i need repairs, i need a medic, follow me, hold back, move forward, etc. Perhaps a detailed spotting too? So if you point at a Stealth Tank and spot it with Q-key, a voice command will be heard saying "Stealth Tank spotted" followed by a radar spotting. 6. Voice communications. Just makes everything better, that is if we include a mute button too. 7. Small ammo and health packs in random locations. I read in a different thread that they want to implement infinite ammo and i disagree. Team fortress 2 does a great job at balancing its characters and weapons. If some of them weapons had infinite ammo it would break the game. TF2 gives the strong weapons less ammo and low reload speed. So they constantly have to keep moving looking for ammo to keep their weapons functioning. These will force snipers to get out of their nest to get ammo, force rockets to move out of their nest to get ammo, and prevent unbalancing. 8. Steam. I know its on the process, but this will increase the popularity. 9. Character customization and Steam Workshop! This will be to give the developers the chance to get money and keep improving the game. Plus it will make the game personal to the player! If the player wants to customize their character like in Killing Floor and TF2, then they can by purchasing it. Money to the developer means more love to the game to keep improving! CnC Renegade is the only game that made me a PC gaming addict. You guys don't understand how many night I didn't go to sleep playing this game. thank you for remaking it and bringing it to life. I will pay money to you guys once it is complete, either via the Steam Workshop, or donation.
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