Kaiser739
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Posts posted by Kaiser739
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Boundaries are also bugged on Whiteout. I walked into Nod base using the side path towards air, got "return to battlefield" warning, ran to airstrip, warning did not diassappear and I died...
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My teams' Harvester takes out my AT mines, not sure if this was an issue before but I've had it happen a couple of times with the new patch.
EDIT: It seems all friendly vehicles are affected. I just placed some AT mines with a Mendoza on Under, friendly Flamer ran over them with me standing next to the mines. Mines went off and I died!
Been trying to replicate the bug [if it is one] but it does not always occur. No idea how to trigger.
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First PUG for me and thoroughly enjoyed it! Looking forward to the next one already.
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"Tom" and "Jerry" were bots that were set up to seed the EKT server. They would automatically leave when the server had reached a certain number of players.
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Vehicle crates should only happen when your team has lost their vehicle purchasing facilities. The vehicle should also be locked to the player who got the crate for at least 10 seconds.
Agreed!
There could also be crates giving you additional weapons or EMP/smoke grenades or maybe even airstrikes to have more variety in the game.
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...but still thought I'd post. When selecting Valley on skirmish mode, the map descriptions says "Air Vehicles: False" in the menu. On other maps it says "Air Vehicles: Disabled".
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my bet is that he installed 5.004 over his old copy ... uninstall and delete the renx folder then reinstall (the built in uninstall sometimes misses files)
Thanks kenz, deleting the folder did it for me. Uninstalling and reinstalling alone wouldn't work! Cheers
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Still doesn't work
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I think you joined a server that haven't updated it to 5004.
Nah, that gives a different error saying it's the wrong version. It happens when trying to join a 5004 server.
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I installed the all-in-one version and can't join a server. Always get the same message:
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That's good to hear, keep it up!
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miz.hht encountered another bug on Whiteout yesterday, he somehow fell into this rock near the silo and could not get out. He was only visible when jumping:
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This is a huge gamebreaker, I hope it can be fixed soon.
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Would really like to see how it works out on a crowed server.
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Those changes sound very good, looking forward to testing!
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Also, I've been wondering for a while why are there no Hotwire/Technician spy crates? Would they be too powerful?
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I think there could be more variety in what you get from crates. Right now, most of the time you will get a money crate, but how about a crate giving you an EMP or smoke grenade or similar.
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Other Rav/Syd scope bug
in Feedback & Bug Reports
Posted
Also happens with Marksman.