Jump to content

RelentlessChaos

Members
  • Posts

    44
  • Joined

  • Last visited

Posts posted by RelentlessChaos

  1. 10 hours ago, Jarzey said:

    You promote Ren X by posting gameplay on YouTube, yet you bash on Ren X with some of your in-game statements. Quite peculiar I must say. Reminds me of that "Zeroclass" dude who kept complaining how Ren X sucks and yet they still kept playing the game... because "they could". I really don't get these kind of people. If it is supposed to be a joke, it is not funny in my book.

    Just because I play does not mean I play the game 24/7. 

    I am already playing less of Renegade X since returning a little over 2 weeks ago. 

    I am in a love/hate relationship with Renegade X.

    If you saw the unedited version of this video, the game would probably not look good or appealing to non-C&C fans.

    Please don't get upset regarding my opinions of the game. 

  2. The game itself has something wrong with it. I have a 3570k @ 4.1Ghz, 16GB of RAM, and a 1080 SC at 1440p and I still dip into the 30-49 fps range in heavy combat, even on the very low preset.

  3. 23 hours ago, djlaptop said:

    I think high playercounts account for many of the stalemates and long games. Anything over about 32 players becomes nearly impossible for a single player's strategy to make a difference (with a few exceptions). Larger games undoubtedly require teamwork, which can be difficult for newcomers as they haven't even figured out basic game mechanics yet.

    Yeah, kind of what I said earlier about there is too much to take on. In other words, vehicles, infantry, helicopters, base defenses, mines, etc.

     

    On 3/22/2017 at 5:27 PM, CampinJeff said:

    Games are long mostly because of flawed map design and lack of proper re-additive gameplay mechanics 

    Definitely this the more I play, I can't stand half of the maps since they seem to give an advantage to GDI. 

    Example = Under... Nod just gets camped at their base entrance with mammoths and MLRS.

     

  4. 10 hours ago, vandal33 said:

    And what is it exactly about "a real FPS or RTS C&C game" that keeps you playing them? If you like FPS and RTS C&C game, Renegade is the FPS version of C&C in a way, that's what keeps people playing it.

    That's exactly what I said in the OP, people stay in order to experience that first person perspective in the C&C universe. That's the only reason I stay despite all the frustrations that the game has to offer each and every match. 
     

    10 hours ago, LavaDr4gon said:

    Nostalgia definitely is the biggest reason why people play this game. 

    Another thing is that new players find it difficult to learn this game, quickly at least.  Lack of tutorial or any experience of this game mode tends to scare people off.  Take a look at this stream of a player who was new to the game:  https://www.youtube.com/watch?v=-GEEXVoZyQI

     

    Yes, a tutorial would be nice and would help out new players. Overall, I really don't see this game appealing to new players at all. Don't get me wrong, I would love to see the game gain some popularity, but I definitely do not see that happening. Again, I'm almost certain anyone who continues to play this game does it because they grew up with RTS C&C games or also played the original Renegade.

  5. 5 hours ago, yosh56 said:

    ^ Third person*

     

    I know you are a developer and all, but are you aware that there is also a first person view feature in both Renegade & Renegade X? The only games that allows you to be in the first person view within the Command and Conquer universe (one of the biggest selling points). Hence the reason I chose to say first over third.

  6. Maybe it's because I'm older now compared to when I played the original Renegade back in the day, or maybe I was too young back then to realize the flaws of this game. For Renegade X, these online matches can be extremely frustrating or never ending and tedious. I think one reason for that is the fact that people spend several minutes just trying to kill each other.. in other words, is it me or does everything in this game have a 1% accuracy rating? If not that, then barely anything does damage so it takes forever to push the opposing team back. Honestly, I'm not sure what it is that makes these matches so hard to finish off. Perhaps it's just the fact that there's too much to take on when trying to destroy enemy buildings.

    Anyways, what is it exactly about this game that keeps people playing? Is it just the nostalgia factor of the original Renegade and being in the universe from a first person perspective? That's probably it for me.. otherwise, I would rather be playing a real FPS or RTS C&C game.

  7. So after playing some more maps, I believe it's the newer maps that are causing me major performance issues. I have not played since Beta 4.x so maps such as Fort and Walls (Snow version) have bad performance for me.

    Older maps such as XMoutain seem to be fine overall. Although, there are still some pretty bad dips once in awhile.

  8. How has the game progressed since BETA 4.02? I've been taking a peek at the launcher over the past few days and I never see anyone online except for 1 full server @ around 12pm pacific time. Although, my ping for all these servers are pretty bad (100-300). I'm from Cali.

  9. I played this game a lot a few months ago before summer. It was pretty active. I wanted to check up on Renegade X so I re-installed / updated it recently. Although, every time I check there are barely even seven players within a single server.

    Is Renegade X dying out?

  10. Yes i am definatly bored of Renegade X and about what comes with it.

    Don't... troll the feed? I don't even know what to say about that lol.

    Am I the only one btw, that intentionally gets on in the deader hours because I like 14v14 more than 20v20?

    I doubt he's trolling. RypeL got sick of working for this game a while ago, and heck I'm surprised he came back to it at all, I thought he said he was done with it.

    Where is everyone else? Is RypeL the only programmer left? I see nobody besides mappers ever say a thing at all, which leaves it all on his shoulders.

    Damn. Straight from a developer.

×
×
  • Create New...