CLICK
[iNFO]
30.12.2014
6:35pm (-8 PST)
Field, 6.44 - 6.08, descending game time
TheMatrixRen.NET AOW
[DESCRIPTION]
---
Late in a close match on Field, GDI senses they are at risk
of losing on points and makes an all-out, brazen effort by
rushing 3 Mammoth Tanks at the Obelisk. A total team effort
from the GDI trio, I move my Stealth Tank back to the base
chokepoint and work with my Obelisk to stop the threat.
This clip showcases the "Stealth Tank exploit." I'm not a
game dev but the physical boundary programming of the
Stealth Tank seems to be quite poor. The first Mammoth
Tank partially passes through me while I'm stationary,
before I begin to fire. As the fight continues, I try to put my
Stealth Tank in a spot that blocks/impedes the Mammoth
Tanks' movement toward the Obelisk.
No matter at which angle or direction or, importantly, who is
driving into whom, the Stealth Tank will not stop the physical
movement of a Mammoth. It will only be suducted.
---
[AUDIO CREDITS]
(0:00) Frank Klepacki, "Hell March Remix", Red Alert 1 OST
**Rediscover more classic C&C music from Frank Klepacki
(as well as his other industry and recording artist material)
at http://www.frankklepacki.com/listen.html.**
[PLAYER IDS] (in present score order)
---GDI
Jasper
BioZ 4D
Binopat
---NOD
msx187
MintLemonade
TheOne
xFxD