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Portal2

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    Portal

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  1. What is the ideal resolution to use for playing the game that'll help it run smoothly?
  2. Doesn't matter. It worked for me, thankyou.
  3. I've tried extracting the launcher but still having the same problem where the loading screen freezes.
  4. Ok I've tried extracting the launcher using this but still having the same problem. Don't wish to be a burden here.
  5. Cool. If it doesnt download automatically what do I do next?
  6. Thanks but is there any other version which doesn't require WinZip?
  7. Log: Log file open, 12/26/16 01:52:18 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: 195.154.167.80:5550 -ini:UDKGame:DefaultPlayer.Name=Portal Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0000.32] Init: Computer: DESKTOP-UHA1280 [0000.32] Init: User: Leo [0000.32] Init: CPU Page size=4096, Processors=4 [0000.32] Init: High frequency timer resolution =2.435883 MHz [0000.32] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=9.1GB Virtual=4.0GB [0000.53] Log: Steam Client API initialized 1 [0000.77] Log: Steam Game Server API initialized 1 [0000.86] Init: WinSock: I am DESKTOP-UHA1280 (192.168.1.91:0) [0000.86] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.86] Init: Object subsystem initialized [0001.05] Log: Found D3D11 adapter 0: Intel(R) HD Graphics 4000 [0001.05] Log: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory [0001.06] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0001.06] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4040MB of shared system memory [0001.13] Log: Shader platform (RHI): PC-D3D-SM3 [0001.15] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0001.22] Log: PhysX GPU Support: DISABLED [0001.23] Init: Initializing FaceFX... [0001.23] Init: FaceFX 1.7.4 initialized. [0001.39] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0013.87] Init: Finished loading startup packages in 12.04 seconds [0013.88] Log: 75633 objects as part of root set at end of initial load. [0013.88] Log: 0 out of 0 bytes used by permanent object pool. [0026.60] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling. [0026.60] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game. [0028.35] Log: Initializing Engine... [0028.70] Init: UEngine initialized [0030.96] Init: XAudio2Device initialized. [0031.06] Init: Client initialized [0033.15] Log: Initializing Steamworks [0033.17] Log: Logged in as 'Portaloid' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Init: WinSock: Socket queue 32768 / 32768 [0034.03] Log: LoadMap: RenX-FrontEndMap?Name=Portal?Team=255 [0034.44] Log: Game class is 'Rx_Game_MainMenu' [0034.49] Log: Primary PhysX scene will be in software. [0034.49] Log: Creating Primary PhysX Scene. [0034.61] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2016.12.26-01.52.52 [0034.75] ScriptLog: ----YOSH'S LOG------ GDI Bots given to RX_Game---- 0 [0034.75] ScriptLog: ----YOSH'S LOG------ Credits given to RX_Game---- 30 [0034.75] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0034.76] ScriptLog: INITIAL: -1 -1 [0034.80] ScriptLog: Game profile Index was NONE [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] ScriptLog: GDI:0.0000 [0034.83] ScriptLog: Nod:0.0000 [0035.45] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:0074 [0035.45] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0035.45] ScriptWarning: Accessed None 'ProviderList' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0035.45] ScriptLog: NONE - ProviderList? [0035.45] ScriptLog: ------YOSH---------- CNC-Xmountain ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Whiteout ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Walls_Snowing ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Walls_Flying ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Volcano ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Valley ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-UnderRedux ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Under ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Tunnels ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-TrainingYard ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-TombRedux ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Snow ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Sniper-Park ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-River ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Reservoir ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Paradise ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Mesa_ii ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Mesa ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-LakeSideNF ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-LakeSide ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-JFF-RocketHill ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Islands ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Headlands ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-GrassyKnoll ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-GoldRush ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Gobi ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Glasses ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Frostbite ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Fort ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Field ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Eyes ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Crash_Site ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Complex ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-CoastalSmall ---------YOSH---------- [0035.45] ScriptLog: ------YOSH- Log: Log file open, 12/26/16 01:41:56 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: 195.154.167.80:5550 -ini:UDKGame:DefaultPlayer.Name= Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0000.32] Init: Computer: DESKTOP-UHA1280 [0000.32] Init: User: Leo [0000.32] Init: CPU Page size=4096, Processors=4 [0000.32] Init: High frequency timer resolution =2.435883 MHz [0000.32] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=9.1GB Virtual=4.0GB [0000.62] Log: Steam Client API initialized 1 [0001.03] Log: Steam Game Server API initialized 0 [0001.08] Init: WinSock: I am DESKTOP-UHA1280 (192.168.1.91:0) [0001.08] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.08] Init: Object subsystem initialized [0001.08] Log: Last hardware survey: Ver=12791, Date=20161122. Uploading again. [0002.93] Log: Found D3D11 adapter 0: Intel(R) HD Graphics 4000 [0002.93] Log: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory [0002.95] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0002.95] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4040MB of shared system memory [0002.96] Log: Shader platform (RHI): PC-D3D-SM3 [0002.96] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0004.87] Log: PhysX GPU Support: DISABLED [0005.39] Init: Initializing FaceFX... [0005.48] Init: FaceFX 1.7.4 initialized. [0005.57] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0021.71] Log: Failed to upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 13.00 seconds. [0023.66] Init: Finished loading startup packages in 13.76 seconds [0023.67] Log: 75633 objects as part of root set at end of initial load. [0023.67] Log: 0 out of 0 bytes used by permanent object pool. [0094.06] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling. [0094.07] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game. [0096.54] Log: Initializing Engine... [0097.32] Init: UEngine initialized [0101.14] Init: XAudio2Device initialized. [0101.56] Init: Client initialized [0103.69] Log: Initializing Steamworks [0103.72] Log: Logged in as 'Portaloid' [0105.60] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to find object 'Class None.' [0105.68] Init: WinSock: Socket queue 32768 / 32768 [0105.73] Log: LoadMap: RenX-FrontEndMap?Name=?Team=255 [0106.40] Log: Game class is 'Rx_Game_MainMenu' [0106.54] Log: Primary PhysX scene will be in software. [0106.55] Log: Creating Primary PhysX Scene. [0107.06] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2016.12.26-01.43.43 [0107.14] ScriptLog: ----YOSH'S LOG------ GDI Bots given to RX_Game---- 0 [0107.14] ScriptLog: ----YOSH'S LOG------ Credits given to RX_Game---- 30 [0107.15] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0107.16] ScriptLog: INITIAL: -1 -1 [0107.18] ScriptLog: Game profile Index was NONE [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] ScriptLog: GDI:0.0000 [0107.23] ScriptLog: Nod:0.0000 [0107.95] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:0074 [0107.95] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0107.95] ScriptWarning: Accessed None 'ProviderList' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0107.95] ScriptLog: NONE - ProviderList? [0107.95] ScriptLog: ------YOSH---------- CNC-Xmountain ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Whiteout ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Walls_Snowing ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Walls_Flying ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Volcano ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Valley ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-UnderRedux ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Under ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Tunnels ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-TrainingYard ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-TombRedux ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Snow ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Sniper-Park ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-River ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Reservoir ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Paradise ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Mesa_ii ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Mesa ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-LakeSideNF ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-LakeSide ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-JFF-RocketHill ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Islands ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Headlands ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-GrassyKnoll ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-GoldRush ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Gobi ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Glasses ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Frostbite ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Fort ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Field ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Eyes ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Crash_Site ---------YOSH---------- [0
  8. Which log files, launch or launch 2?
  9. I'm trying to launch the game and it gets stuck at the loading screen. I don't know whether it's actually stuck or just slow.
  10. Here is the launch log I've uploaded. I want to play this game again!
  11. Here it is. Thought it be worth a try. Launch.log
  12. Can't I paste it here without using Google Drive or pastebin? I can seem to find either on my system.
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