
Portal2
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Portal
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What is the ideal resolution to use for playing the game that'll help it run smoothly?
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Doesn't matter. It worked for me, thankyou.
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Any particular folder?
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I've tried extracting the launcher but still having the same problem where the loading screen freezes.
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Ok I've tried extracting the launcher using this but still having the same problem. Don't wish to be a burden here.
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Cool. If it doesnt download automatically what do I do next?
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Thanks but is there any other version which doesn't require WinZip?
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Log: Log file open, 12/26/16 01:52:18 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: 195.154.167.80:5550 -ini:UDKGame:DefaultPlayer.Name=Portal Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0000.32] Init: Computer: DESKTOP-UHA1280 [0000.32] Init: User: Leo [0000.32] Init: CPU Page size=4096, Processors=4 [0000.32] Init: High frequency timer resolution =2.435883 MHz [0000.32] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=9.1GB Virtual=4.0GB [0000.53] Log: Steam Client API initialized 1 [0000.77] Log: Steam Game Server API initialized 1 [0000.86] Init: WinSock: I am DESKTOP-UHA1280 (192.168.1.91:0) [0000.86] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.86] Init: Object subsystem initialized [0001.05] Log: Found D3D11 adapter 0: Intel(R) HD Graphics 4000 [0001.05] Log: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory [0001.06] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0001.06] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4040MB of shared system memory [0001.13] Log: Shader platform (RHI): PC-D3D-SM3 [0001.15] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0001.22] Log: PhysX GPU Support: DISABLED [0001.23] Init: Initializing FaceFX... [0001.23] Init: FaceFX 1.7.4 initialized. [0001.39] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0013.87] Init: Finished loading startup packages in 12.04 seconds [0013.88] Log: 75633 objects as part of root set at end of initial load. [0013.88] Log: 0 out of 0 bytes used by permanent object pool. [0026.60] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling. [0026.60] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game. [0028.35] Log: Initializing Engine... [0028.70] Init: UEngine initialized [0030.96] Init: XAudio2Device initialized. [0031.06] Init: Client initialized [0033.15] Log: Initializing Steamworks [0033.17] Log: Logged in as 'Portaloid' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0033.99] Warning: Warning, Failed to find object 'Class None.' [0033.99] Init: WinSock: Socket queue 32768 / 32768 [0034.03] Log: LoadMap: RenX-FrontEndMap?Name=Portal?Team=255 [0034.44] Log: Game class is 'Rx_Game_MainMenu' [0034.49] Log: Primary PhysX scene will be in software. [0034.49] Log: Creating Primary PhysX Scene. [0034.61] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2016.12.26-01.52.52 [0034.75] ScriptLog: ----YOSH'S LOG------ GDI Bots given to RX_Game---- 0 [0034.75] ScriptLog: ----YOSH'S LOG------ Credits given to RX_Game---- 30 [0034.75] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0034.76] ScriptLog: INITIAL: -1 -1 [0034.80] ScriptLog: Game profile Index was NONE [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0034.83] ScriptLog: GDI:0.0000 [0034.83] ScriptLog: Nod:0.0000 [0035.45] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:0074 [0035.45] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0035.45] ScriptWarning: Accessed None 'ProviderList' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0035.45] ScriptLog: NONE - ProviderList? [0035.45] ScriptLog: ------YOSH---------- CNC-Xmountain ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Whiteout ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Walls_Snowing ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Walls_Flying ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Volcano ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Valley ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-UnderRedux ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Under ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Tunnels ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-TrainingYard ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-TombRedux ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Snow ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Sniper-Park ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-River ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Reservoir ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Paradise ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Mesa_ii ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Mesa ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-LakeSideNF ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-LakeSide ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-JFF-RocketHill ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Islands ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Headlands ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-GrassyKnoll ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-GoldRush ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Gobi ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Glasses ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Frostbite ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Fort ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Field ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Eyes ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Crash_Site ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-Complex ---------YOSH---------- [0035.45] ScriptLog: ------YOSH---------- CNC-CoastalSmall ---------YOSH---------- [0035.45] ScriptLog: ------YOSH- Log: Log file open, 12/26/16 01:41:56 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (32-bit): Jan 29 2015 19:31:11 Init: Changelist: 2424394 Init: Command line: 195.154.167.80:5550 -ini:UDKGame:DefaultPlayer.Name= Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\ [0000.32] Init: Computer: DESKTOP-UHA1280 [0000.32] Init: User: Leo [0000.32] Init: CPU Page size=4096, Processors=4 [0000.32] Init: High frequency timer resolution =2.435883 MHz [0000.32] Init: Memory total: Physical=7.9GB (7GB approx) Pagefile=9.1GB Virtual=4.0GB [0000.62] Log: Steam Client API initialized 1 [0001.03] Log: Steam Game Server API initialized 0 [0001.08] Init: WinSock: I am DESKTOP-UHA1280 (192.168.1.91:0) [0001.08] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.08] Init: Object subsystem initialized [0001.08] Log: Last hardware survey: Ver=12791, Date=20161122. Uploading again. [0002.93] Log: Found D3D11 adapter 0: Intel(R) HD Graphics 4000 [0002.93] Log: Adapter has 32MB of dedicated video memory, 0MB of dedicated system memory, and 1760MB of shared system memory [0002.95] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0002.95] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4040MB of shared system memory [0002.96] Log: Shader platform (RHI): PC-D3D-SM3 [0002.96] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0004.87] Log: PhysX GPU Support: DISABLED [0005.39] Init: Initializing FaceFX... [0005.48] Init: FaceFX 1.7.4 initialized. [0005.57] Init: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0021.71] Log: Failed to upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 13.00 seconds. [0023.66] Init: Finished loading startup packages in 13.76 seconds [0023.67] Log: 75633 objects as part of root set at end of initial load. [0023.67] Log: 0 out of 0 bytes used by permanent object pool. [0094.06] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling. [0094.07] Warning: Warning, Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game. [0096.54] Log: Initializing Engine... [0097.32] Init: UEngine initialized [0101.14] Init: XAudio2Device initialized. [0101.56] Init: Client initialized [0103.69] Log: Initializing Steamworks [0103.72] Log: Logged in as 'Portaloid' [0105.60] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.60] Warning: Warning, Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0105.62] Warning: Warning, Failed to find object 'Class None.' [0105.68] Init: WinSock: Socket queue 32768 / 32768 [0105.73] Log: LoadMap: RenX-FrontEndMap?Name=?Team=255 [0106.40] Log: Game class is 'Rx_Game_MainMenu' [0106.54] Log: Primary PhysX scene will be in software. [0106.55] Log: Creating Primary PhysX Scene. [0107.06] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2016.12.26-01.43.43 [0107.14] ScriptLog: ----YOSH'S LOG------ GDI Bots given to RX_Game---- 0 [0107.14] ScriptLog: ----YOSH'S LOG------ Credits given to RX_Game---- 30 [0107.15] ScriptWarning: Accessed array 'Rx_MapListManager_0.AvailableGameProfiles' out of bounds (0/0) Rx_MapListManager RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_MapListManager_0 Function RenX_Game.Rx_MapListManager:GetCurrentGameProfileIndex:00D3 [0107.16] ScriptLog: INITIAL: -1 -1 [0107.18] ScriptLog: Game profile Index was NONE [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetTextureParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_GDI_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_VH_Nod_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] Log: MIC::SetVectorParameterValue : Modifying 'MI_Cloak_Enemy_Adaptive' during gameplay. ParamName: Camo_Colour [0107.23] ScriptLog: GDI:0.0000 [0107.23] ScriptLog: Nod:0.0000 [0107.95] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:0074 [0107.95] ScriptWarning: Accessed array 'ProviderList' out of bounds (38/38) Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0107.95] ScriptWarning: Accessed None 'ProviderList' Rx_Game_MainMenu RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_MainMenu_0 Function RenX_Game.Rx_Game:SetupMapDataList:00AF [0107.95] ScriptLog: NONE - ProviderList? [0107.95] ScriptLog: ------YOSH---------- CNC-Xmountain ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Whiteout ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Walls_Snowing ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Walls_Flying ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Volcano ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Valley ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-UnderRedux ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Under ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Tunnels ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-TrainingYard ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-TombRedux ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Snow ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Sniper-Park ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-River ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Reservoir ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Paradise ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Mesa_ii ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Mesa ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-LakeSideNF ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-LakeSide ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-JFF-RocketHill ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Islands ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Headlands ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-GrassyKnoll ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-GoldRush ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Gobi ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Glasses ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Frostbite ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Fort ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Field ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Eyes ---------YOSH---------- [0107.95] ScriptLog: ------YOSH---------- CNC-Crash_Site ---------YOSH---------- [0
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Which log files, launch or launch 2?
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I'm trying to launch the game and it gets stuck at the loading screen. I don't know whether it's actually stuck or just slow.
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Here is the launch log I've uploaded. I want to play this game again!
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Here is the launch log.
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Here it is. Thought it be worth a try. Launch.log
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Can't I paste it here without using Google Drive or pastebin? I can seem to find either on my system.
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Then do I paste it here?