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Alexander

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  1. So the problem is the free version. Looks like that with a different game development framework this issue would not have come. Most? I play even GTA 5 with Wine.
  2. As I mentioned in the first post, the engine is cross platform. Both, Linux and OSX, are supported since version 1 of Unreal Engine.
  3. Reading through the forums I have found that one developer said there won't be any native client for Linux or OSX in the future. Here I want to ask, why? Having in consideration that Unreal Engine is cross-platform and the market share of Linux and OSX rivals the one of Windows. What are the actual reasons behind this decision? Are there any real technical impediments to make a native game for there platforms?
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