blspjnl
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Posts posted by blspjnl
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Can MVP-titles be added? Taken this into account with the K/D ratio is usually a decent indicator of player skill.
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Multiple silos could solve this problem...make at least 1 infantry only and add 1-2 in the field.
I think upkeep of vehicles and infantry should be included in the Credit system, similar to Company of Heroes. Heavy tanks require more upkeep than buggies/basic infantry, so a player whoring around in a Mammoth pays for his ammunition and mobile defence. The question then is: will you apply this to the whole team of the driver or just the driver?
Something like this:
- Mammoth: (Team income/Personal Income)*0.9
- Med: 0.95
etc.
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Stanks are hard to spot, but it is already compensated by their lack of endurance and speed. Conclusion: Not overpowered at all, considering their price. Increase endurance/speed/weapon range proportional to its spotting range.
The SBH is a bit too stealthy for 400 credirts, this is a ''boss-type'' stealth if you ask me. If the price remains fixed, it should get a specific drawback(e.g. no sprint, because of a cloak that limits movement) at this spotting range.
Harvester
in Renegade X
Posted
Many are annoyed, but it is not different from the original C&C Renegade, usually an APC/mammy was able to stick it behind the lamppost. Server Side mods like Dragonade/RC allowed a ''commanding'' player to (un)block it at will.
The drawback of Field is the base entrance....C&C Under is in my opinion still an underestimated map, very balanced.