Jump to content

Zeek

Members
  • Posts

    21
  • Joined

  • Last visited

Everything posted by Zeek

  1. We've managed to get it working with a couple tweaks,https://appdb.winehq.org/objectManager.php?sClass=version&iId=31286. Please check it out and let us know how it works for you guys. I've also developed a simple Java launcher for now until we can figure out a way to use the server browser in game.
  2. Sounds like either a corrupt install or outdated drivers.
  3. I've become a super maintainer over at wine to manage the test results and so forth. I updated a lot of stuff that was a bit outdated and didn't touch to much. http://appdb.winehq.org/objectManager.p ... &iId=13916 I didn't remove the release version yet(it was there before I became a maintainer), but if devs/admins want it removed, I'll go ahead and remove it. If a mod or someone on here wants to become a maintainer of it as well, I'll make sure I get the application accepted and so forth as well.
  4. As far as the error msg goes, it'll just keep popping up at big events(going into a new game or going to the main menu). I had the same thing as well. You can just press the enter key as soon as it pops up and it'll go away till you go back to the menu or change a major screen. Not sure what's causing it as I saw nothing wrong in the logs and it doesn't affect the gameplay at all.
  5. I have a feeling you get the same problem that I was experiencing on linux, it probably doesn't like starting in FullScreen. (Absolly could tell you where to find drive_c, I don't use Mac, so I can't say for sure where wineskin puts it.) Go to drive_c/Program Files/Renegade X/UDKGame/Config/ and edit the UDKSystemSettings.ini with any text editor. Search for FullScreen, should be in the top 20-30 lines or so. Change the value to false and then try starting the game again.
  6. So while I was debugging RenX to run on Linux and watching the logs, I saw some odd things that werne't OS dependant as I saw the same things in my Windows Log as well. The worst thing is the Apex one and then there's a ton of "Class None" things too: [0006.29] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap' [0006.37] Init: UEngine initialized [0006.39] Init: XAudio2Device initialized. [0006.42] Init: Client initialized [0006.72] Log: Steam Client API is unavailable [0006.79] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0006.79] Warning: Warning, Failed to find object 'Class None.' [0006.79] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0006.79] Warning: Warning, Failed to find object 'Class None.' [0006.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0006.80] Warning: Warning, Failed to find object 'Class None.' [0006.80] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.' [0006.80] Warning: Warning, Failed to find object 'Class None.'
  7. If someone who has Playonlinux/Playonmac(I think this is the same as POL) could you guys test this script out? I've also included the config file that I am using on my laptop at the moment. Copy the config file to drive_c/Program Files/Renegade X/UDKGame/Config/. Do this before you launch Renegade. I had a few bugs in a previous version, please make sure you get the latest version of this script. Thanks! Edit: Here is a screenshot of a game on my laptop, runs about 20-25fps. Which is pretty average since on windows that's about the same I get for another UT3 engine game I have. In all, the intel display driver handles UT3 a lot better than the radeon driver. AKA, I can resize the window and nothing crashes most of the time. RenegadeX.sh.tar.gz
  8. DO NOT FOLLOW THESE INSTRUCTIONS YET, STILL WRITING THEM UP! Just an fyi, just link to this post in the main thread instead of copying it there, that way it won't make the main thread to long . Installing Renegade X Prerquisites: Latest version of the linux distro version you are using or at least within a couple major versions. Proprietary Video Drivers (nVidia people might be okay with opensource, but it you get weird coloring and a ton of errors, you probably need to install them). Intel people, this game may or may not work for you, if you have a i5-i7, you'll probably be okay. Latest PlayOnLinux (Latest as of this post is 4.2.2) - Use your distro's way to install it. Must meet the Mininum Requirements for playing UT3 (if not the recommended ones) Now that you got playonlinux ready to go, now we can get to business. Open up POL and click configure Once in there, hit New Then name it whatever. Now in the main post it says to install some things with winetricks, I have my own list to give you, refer to the list below this. Components dxfullsetup Microsoft Core Fonts msxml3 All the vcrun200#
  9. Okay, after reinstalling my FGLRX driver(I uninstalled because it was bugging me and I have the beta version because of my ubuntu version...). I present a fully working(ish) version on Ubuntu 13.10 with POL and Wine 1.6.2(I will post details in a new post on how I got this far.... Note: I did not install .NET 4.5, it broke a lot more than it fixed, so you'll have to deal with white text on the launcher for now... I'm still looking into what 4.5 is providing that is fixing the white text deal...
  10. Well, I'm throwing in the towel for now, I don't know what I did, but I only got to the menu screen once and haven't been able to get there ever since then... A lot of fingers point at AMD/ATI cards, however, from what I see, it's more a .NET problem... (could be a problem with the version of wine for Ubuntu as well). So, they said there's a lot of new gaming updates coming in 1.7, so once 1.7 gets streamlined into the stable repo, I'll take another stab at this. There's just to many things going against UT3/AMD at the moment. One last thing though, for some reason after some point I had to do winetricks d3dx11_43 because it said it was missing. I'm not sure what made it want that DX file, but it didn't need it when I started this whole adventure.. Edit: So as it turns out, after wine 1.7 there was a serious regression somewhere and prevented UDK from launching anymore and anything below 1.5 does not allow it to launch either(and if it does it'll utterly fail in the end)... I have gone up to 1.6.2 and it seems to launch and will load. However, it's in windowed mode and refuses to go any bigger without freezing up and dieing(however if you change the settings in the game it trys harder to survive).
  11. Just a quick note, make sure you use the latest winetricks version... The one ubuntu provides is fairly old and I didn't realize this and might have lost a few hairs because of it >_>.... For reference, ubuntu provides version 2013#### and the latest is 2014####. If you do not have the 2014 version, dotnet installs will not install properly....
  12. That looks pretty decent in terms of RAM, however I love the app description "Built with UDK". You should be glad it's using more RAM than swap.
  13. Can you send me what wine complains about when you load the launcher and I'll compare it with mine, now that it's normal. Also, with playonlinux, I got it working almost perfectly.... The launcher doesn't work worth crap(I don't think I installed everything for it to work yet). However, I can get into the game, but the size of the window isn't quite right and whatever I change inside the .ini file just changes the size of the game inside the game window instead of making the window bigger... If I try and drag a corner for the game, it works for a second and the game freezes and dies..(no log from POL either..) This was all just before I left work, so I'll get back to that tomorrow and try my luck some more. I'm just glad I got into the game and the FPS was about 30! Edit: My laptop has an Intel graphics just like yours, I might put Linux on there for a bit and see if I can debug it a bit there as well. Edit2: After installing a ton of .NET crap...and waiting forever, I got the launcher to appear properly on POL in a VM.. So try doing winetricks dotnet35 dotnet40. Then download .NET 4.5 and install that as well. http://download.microsoft.com/download/ ... 86_x64.exe <--- Link for 4.5. http://appdb.winehq.org/objectManager.p ... &iId=25478 <-- Instructions on installing 4.5. Don't know about launching the game yet, the VM doesn't seem to like 3D to much, so I'll have to wait till tomorrow.
  14. Is this on OSX or Linux? Also, as far as I know, aren't Intel drivers on Linux open-source ones anyways?
  15. I'm also using a beta version of wine too >_>... So I might install wine1.6 tomorrow and try my luck with that since it's a little more stable as well... Side note, I found more people with the new error, found a couple more fixes as well. Edit: If I EVER get this working, I'll probably try and get a PlayOnLinux wrapper(idk what they call it now) setup and post it here so it'll be less of a hassle installing it.
  16. Well I got as far as loading the intros, but as soon as I get to the main menu(which doesn't appear) I get a new even worse looking error.... fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:query_init Unhandled query type 0xc. fixme:thread:SetThreadIdealProcessor (0x378): stub fixme:d3d:resource_check_usage Unhandled usage flags 0x8. err:d3d:wined3d_debug_callback 0x2ddead48: "glPointSize parameter has an invalid value 'nan': must be greater than 0.000000 (GL_INVALID_VALUE)". err:d3d:state_pscale >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glPointSize(...); @ state.c / 1568 err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0ea0 "loader.c: loader_section" wait timed out in thread 0054, blocked by 002f, retrying (60 sec) I'm thinking this is the beta driver screaming at me....
  17. Just going to do a reply, after installing ATI drivers 14.3 the game loaded up without any horrid errors this time . Edit: It also fixed the white background/white text issue as well.
  18. could you post the wine/game logs maybe i can find something Well, I did some research and it seems computers with an ATI card and linux can't play any UT3 games with wine. Found quite a few things out there about it. Edit2: Seems like this problem arises if you don't have the proprietary drivers installed for your graphics(not sure how true that is, but people with steam had this issue and that was the problem). Going to install the latest ATI drivers and see how it goes, last time I had them I got greeted with a black screen of death cause they weren't compatible with ubuntu 13.10's kernel... edit: here's all there is to see fixme:thread:SetThreadStackGuarantee (0x370fc04): stub err:ole:CoGetContextToken apartment not initialised fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:gameux:GameExplorerImpl_VerifyAccess (0x16bbb8, L"C:\\Program Files\\Renegade X\\Binaries\\Win32\\UDK.exe", 0x370e4f8) fixme:thread:start_thread Started native thread 0000005d fixme:win:EnumDisplayDevicesW ((null),0,0x370e668,0x00000000), stub! fixme:d3d11:D3D11CreateDevice stub: adapter 0x170090, driver_type D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0x1, feature_levels 0x370e894, levels 0x1, sdk_version 7, device 0x370e898, feature_level 0x370eb30, context 0x370e89c fixme:win:EnumDisplayDevicesW ((null),0,0x370e638,0x00000000), stub! fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599 fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS) fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS) fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24) WINED3DFORMAT! fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the format lookup table fixme:d3d9:D3DPERF_SetOptions (0x1) : stub fixme:d3d:query_init Unhandled query type 0xc. fixme:advapi:RegisterTraceGuidsW (0x4d91562, (nil), {8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 1, 0x370960c, (null), (null), 0x552347c): stub fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:dbghelp:validate_addr64 Unsupported address fffffffff73b0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7380000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff50b0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff4e10000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff4df0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff4850000 fixme:faultrep:ReportFault 0x370a230 0x0 stub fixme:process:FlushProcessWriteBuffers : stub
  19. i think it is a java error as the launcher is written in java btw i tried the unofficial launcher but it doesn't work because it uses dotnet45 Well, with Wine1.7 I can't seem to get the game to launch.... I even downloaded your Mac wrapper to see if I could see anything in there that was different than what I had setup and wine and they almost look like the same install....
  20. make sure that before installing dotnet40 you have msxml3 & corefonts installed or it will crash good luck! Yea, I realized that the first time around (then I forgot to make it a 32bit arch and it failed even worse after I was done)... So Ren. is installing once more...lol I also found some write ups on UT3 in general which I'm going to see if any of those help us out at all. I really am curious though as to why the text is all white in the launcher.
  21. Hey guys, I have Linux Mint 16(it's a fork of Ubuntu) installed at work on a beefy computer. So i'm going to get this installed and see how far I can get with it. As I'm typing this I've got the game setup to start and start installing things. If all goes well I'll paste in here what I installed/version of wine and such. From the looks of it now though, wine does not like dotnet40 at all, mine didn't even attempt to install it. However, I'm thinking the latest mono should do just fine without dotnet40 installed.
×
×
  • Create New...