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chem11

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Posts posted by chem11

  1. Try this:

    1. Inside 'C:\Program Files (x86)\Renegade X\UDKGame\Config' open UDKEngine.ini
    2. Locate the INI Header Field called 'Engine.ISVHacks'
    3. Change 'bInitializeShadersOnDemand' from 'False' to 'True'

    (Please note, any quotes '' are to be ignored and are for easier visual indication only)

    If the above does not work, please provide system specs.

    It works :D THANKS!

  2. Inside your renegade x install folder is a log folder, please pastebin your latest log file.

    Might assist us with helping you further.

    Also, pressing Paste (CTRL+V) after a UDK.exe crash will paste the last known error (if there is one).

    ____________________

    Log: Log file open, 03/04/14 17:19:01

    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467

    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini

    Init: Version: 10907

    Init: Epic Internal: 0

    Init: Compiled (32-bit): Jul 1 2013 15:00:14

    Init: Changelist: 1715227

    Init: Command line:

    Init: Base directory: C:\Program Files\Renegade X\Binaries\Win32\

    [0000.17] Init: Computer: Z12LEECHE000

    [0000.17] Init: User: crankoa

    [0000.17] Init: CPU Page size=4096, Processors=4

    [0000.17] Init: High frequency timer resolution =2.338066 MHz

    [0000.17] Init: Memory total: Physical=3.4GB (3GB approx) Pagefile=6.9GB Virtual=2.0GB

    [0000.17] Log: Steam Client API initialized 0

    [0000.17] Log: Steam Game Server API initialized 0

    [0000.20] Init: WinSock: I am Z12LEECHE000 (172.16.0.4:0)

    [0000.20] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.

    [0000.20] Init: Object subsystem initialized

    [0000.32] Log: Shader platform (RHI): PC-D3D-SM3

    [0000.32] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt

    [0000.35] Log: PhysX GPU Support: DISABLED

    [0000.35] Init: Initializing FaceFX...

    [0000.35] Init: FaceFX 1.7.4 initialized.

    [0000.35] Init: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)

    [0027.52] Log: Missing cached shader map for material DMat_Moss, quality 0, compiling.

    [0027.52] Warning: Warning, Failed to compile Material RX_DecalPackage.Materials.DMat_Moss for platform PC-D3D-SM3, Default Material will be used in game.

    [0027.62] Log: Missing cached shader map for material Emitter_Flame, quality 0, compiling.

    [0027.62] Warning: Warning, Failed to compile Material RX_WP_FlameThrower.Materials.Emitter_Flame for platform PC-D3D-SM3, Default Material will be used in game.

    [0030.00] Init: Finished loading startup packages in 29.45 seconds

    [0030.05] Log: 142320 objects as part of root set at end of initial load.

    [0030.05] Log: 0 out of 0 bytes used by permanent object pool.

    [0030.05] Log: Initializing Engine...

    [0030.41] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'

    [0031.91] Init: UEngine initialized

    [0032.56] Init: XAudio2Device initialized.

    [0032.63] Init: Client initialized

    [0048.75] Critical: appError called: Direct3DDevice->CreatePixelShader((DWORD*)&Code(0),(IDirect3DPixelShader9**)PixelShader.GetInitReference()) failed

    at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:20

    with error D3DERR_INVALIDCALL

    [0048.75] Critical: Windows GetLastError: Not enough storage is available to process this command. (8)

    [0049.19] Log: === Critical error: ===

    Direct3DDevice->CreatePixelShader((DWORD*)&Code(0),(IDirect3DPixelShader9**)PixelShader.GetInitReference()) failed

    at d:\depot\UnrealEngine3-UDK\Development\Src\D3D9Drv\Src\D3D9Shaders.cpp:20

    with error D3DERR_INVALIDCALL

    Address = 0x7536812f (filename not found)

    Address = 0x10c8cd1 (filename not found)

    Address = 0x650072 (filename not found)

    Address = 0x740063 (filename not found)

    Address = 0x440033 (filename not found)

    Address = 0x440033 (filename not found)

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