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IMBALISK

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Posts posted by IMBALISK

  1. rockets are screwed. Even with new lock on you miss some shots cause the rockets pathing is pretty dumb. As said in the original you could easily take on a med if you dodged the shots but in ren x it's harder even though both tanks require the exact same amount of shots to kill each other (7 for med and 11 for stank I believe)

  2. Nod need the invisible units since they just don't have the durability available to bruteforce like GDI does. Nod must rely on backstabs and sneak attacks to win most of the time. And the artillery "nerf" isn't that bad. Only the splash damage is reduced a lot it feels to me at least. Shooting with the artillery is so much fun cause the projectile doesn't fly a straight line anymore. It makes it more fun when you master the new shooting and actually improve hitting your targets with it. It also opens more options to stay unattackable behind obstacles while you are still able to hit a target

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