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BLuel4bel

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Posts posted by BLuel4bel

  1. QUOTE (omega79 @ Jul 31 2008, 11:50 AM) <{POST_SNAPBACK}>
    its a nod map anyways so its not so bad to give nod a bit extra work[/b]


    It ain't a NOD map, it depends on alot of stuff, like getting your first harv as GDI, getting crates, etc.

    QUOTE (epicelite @ Aug 1 2008, 01:27 AM) <{POST_SNAPBACK}>
    How come GDI always wins on complex? Well at least %90 of the time on complex GDI wins. Never understood that. <_<[/b]


    I disagree. And again, it depends on alot of things. What if i get 400 of when being nod? Flamer in your base gg?
    You can't say "that is gdi/nod map". Some teams may have a bit advantage depending on the map, but there are always options to win the game, even without the little advantage.
  2. QUOTE (R315r4z0r @ Feb 7 2009, 11:12 PM) <{POST_SNAPBACK}>
    Cold days > Warm days.
    [/b]


    No. Warm days are good because the amount of chix outside increase ^^
    And they look hotter in the hot days..

    And who doesn't like to chill at the beach, with a beer and a joint? That's what i thought. ;)

    P.S. Why are you always making your text red lol, we can read it dont worry about it. :P
  3. QUOTE (Demigan @ Feb 5 2009, 07:11 PM) <{POST_SNAPBACK}>
    How many times haven't I used the fact that the enemy is shooting my base, thus triggering the announcements for MY base, to cover the announcements of THEIR base? lots of times, people just don't notice an announcement when an attack is in full swing.[/b]


    I guess those people are pretty retarded, because every annoucement can make a difference in winning or losing. Most public players think about making alot of points, by using a tank on a safe spot, and stand there for the rest of the game, those players dont notice anything, all they notice is 'Im gonna be MVP!!'. Clanwar players as an example think different, they are thinking constantly when playing, thinking about what the opponent is probably doing/going to do, thinking about what their options are and so on.

    People like that don't miss one single annoucement, no matter what.


    QUOTE (Demigan @ Feb 5 2009, 07:11 PM) <{POST_SNAPBACK}>
    if you have had to run 15 times for a false alarm, you usually pay less attention for the 16 real time.[/b]


    Short, but straight; No.
  4. QUOTE (R315r4z0r @ Feb 4 2009, 10:09 PM) <{POST_SNAPBACK}>
    If you can destroy a building that fast alone(I've never bothered to time it) then I was wrong about the alerts. If you can destroy buildings that fast, then the alerts come faster than I thought. Possibly every 15 seconds.

    Because I know for a fact that the alert will play at least twice before you destroy your target structure if you are alone and the building started at full HP.[/b]


    The building attack annoucement comes every 30 seconds.

    QUOTE (R315r4z0r @ Feb 4 2009, 10:09 PM) <{POST_SNAPBACK}>

    Also, one other thing that needs to be considered here as well is the fact that in Renegade, the announcements you personally hear EVA saying isn't necessarily the same as the ones everyone else hears, this includes the enemy team. I've been on LAN games where I would hear one announcement of a building being attacked, but the computer next to me says either nothing or announces a totally different building that was attacked within a reasonable time frame from the other. For example, you could put a few rounds into the WF to sound that announcement then jump to attack the power plant, but just because you heard that WF announcement, doesn't mean everyone else did. Some people might end up hearing the power plant announcement instead.[/b]


    I don't know about LAN, but this isn't the case when playing online. Everyone hears the same annoucement, at the same time, whenever your NOD or GDI.
  5. QUOTE (Jointn00b @ Feb 4 2009, 06:03 PM) <{POST_SNAPBACK}>
    Well it can be done during rushes. During stank rushes sometimes when i alrdy see it failing i turn to another building and kill it. As the rest of GDI is battling at either PP or Ref it's possible to kill a building almost unnoticed as you would also only hear gdi powerplant under attack and not gdi infantry barracks under attack (as example).[/b]


    I agree, i think the renx-team should discuss this subject.
  6. QUOTE (Demigan @ Feb 4 2009, 05:23 AM) <{POST_SNAPBACK}>
    2: I'm not sure if they will improve the gameplay, or destroy it. Keeping track of building status by checking them with your reticle (or pressing 'J' ;) has become a rather important feature in renegade. How else can you sneakily destroy buildings with just a medium tank, or a mobile artillery for that matter, if they can see a building is being damaged the moment it happens? I always took some pride in keeping track of building health at all times, just in case someone managed to invade my base and destroy a building from outside.

    Yours sincerely,
    Demigan.[/b]


    Yo fobby, this kid is right! You should get the building health away from the hud, even better, just put it back to the J button.
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