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Goober Trooper

Closed Beta Testers
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Posts posted by Goober Trooper

  1. So basically... telling the devs to throw away everything they worked for?

    I still stand by this. You're basically telling the devs to throw away everything they worked for and have Renegade X serve as a graphical update. Doing this would be a waste of potential and creativity. You don't develop anything new if you just recreate the same game with new graphics. Hell, even Call of Duty changes things a teeny tiny bit with each game they pump out of the desecrated womb of that franchise

  2. they should buff the free soldiers to at least be able to stand up to the other characters

    This would actually kind of defeat the purpose of having advanced characters if the free units were about just as good. However, the shotgunner is probably the best free unit when it comes to taking on higher tiered infantry. At least in tunnel gameplay. On Field I occasionally grab a shotgunner and head for the tunnels when I wanna make some cash, but am a little bored of the siege battles.

  3. man, you shouldn't have to learn who your team mates are. they should be easy to distinguish between the enemy.

    and theres a difference between someone being durable and being too durable. i walked up to a guy and unloaded my flamethrower at him. it just barely did half damage, he then just ran away.

    and dont get me started on all the snipers. that seems to be the only weapon that everyone uses and manages to one hit kill.

    and of course once if your the first one to lose a building, the games pretty much over.

    #1 Over distance it can be hard to distinguish who is an enemy and who is not. This was brought up and discussed in the closed beta. In close quarters it's pretty easy to tell.

    #2 It depends on the character you were attacking with that flame thrower. Some characters have more health than others. The flame thrower is actually one of the worst weapons in the game ATM. I've heard it might not be working as intended. Same with the chem sprayer. I could be wrong, though.

    #3 Some snipers will 1 hit kill you if you're a free infantry unit. (I.E. The Ramjet.) Beyond that, the only way to get one hit is via headshot. Although, it may seem like you're getting 1 hit killed when you're actually not. It is possible you might have taken a lot of damage before that sniper hits you. You just might not have noticed it.

    This was also brought up several times in the closed beta in regards to the player's awareness of their health. In my opinion, some steps need to be taken to help make players more aware of their condition. By the time the screen has red borders around it, you're pretty much dead.

    #4 Yeah. That can be the way it is, but I've seen games get turned around with a good bit of teamwork, or at least the odds get evened.

    Renegade X has a bit of a learning curve to it, considering it's not like any other shooter out there in terms of gameplay. If you wanna try and get good at something unique and fresh, stick with it. Otherwise you may as well go with the flow...

  4. Honestly, I hear the devs are in good standing with Blue Hell who I believe works on A Path Beyond the Red Alert themed Renegade.

    I am sure down the line, A Path Beyond might be built on Renegade X framework.

    If it is, I... I won't know what to say. The devs, they will hear a knock on their door, answer it wondering who I am, and I will break down in tears and give them a hug... "thank you man, thank you so much... I... I am just so happyyyy...."

    :)

    I would send them a Klondike bar.

    I wonder if EA would sue them over the monetary value of a hug.

    Best not risk it, I guess I can't even give them that lol.

    Realistically though, what is the monetary value of a hug if argued in court? Can it have monetary value, and what's the price? Does it depend on the person, so it would be more if it were a celebrity or something?

    EA lawsuits can get you wondering a lot of What-If's of legality.

    A psychiatric approach would be taken most likely. They would compare the amount of happiness that one receives from a hug of that caliber and compare it to how happy an individual feels when they receive certain sum of money.

    It's always fun to ponder over What-If's!

  5. Would it be out of the question for the player killed by tiberium exposure to become the visceroid itself and play as it? I would assume he'd have to be converted over to a third faction as well and I can see how it would be easier if bots controlled it, but it would still be an interesting option to say the least.

  6. Can someone explain to me why we want to make vehicles easier to destroy? I haven't exactly noticed a problem with killing them. They seem to get pounded on pretty good already, and if you don't take care of your vehicle it gets wiped out pretty quick.

  7. I got two.

    One was when I play Renegade online for the first time. I remember loading on Walls Flying as GDI and hearing "Defend the base" being spammed. The Barracks was all we had left, there was an orca or two still alive flying around, and everyone was just running around in a flustercluck of predeath madness.

    The second memory... Me and brother had two computers right next to each. We both got on a TDM server on opposing teams, then met at a secluded part of the map. I would be an engi and load up my brother with as much Remote C4 as I could manage, then send him running back into his team mate's spawn, resulting in massive death and laughter.

    My brother got banned for team hampering.

  8. this is sad. would have loved to have a mammoth tank and flame tank sitting on my desk... oh well I will have to design my own... which will be very poorly done.

    thanks anyways

    They sold those at the mall of America I have a mammoth tank toy lol..

    2010-11-08195928.jpg

    I am officially jelly.

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