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Dunge

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About Dunge

  • Birthday 10/12/1985

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  1. Sorry if you weren't aware of what is it, it was my ending joke . Should have mentioned NSFW.
  2. Oh and it seems the edit/quick reply function don't work on this forum. The box stay greyed out.
  3. I just finished the campaign. Pro: -I actually had great fun completing the game. Good action, good difficulty balancing and good map design. -Awesome 3d models. -Good story, dialogues and even humor -Awesome bullet trail effect, that's what make screenshots look so great and made me download the game. Too bad it just feel visual only, they don't seems to hurt really . Cons (and tips for developers for the next version): -Add a shortcut to the desktop/game menu/start menu to start the game, and renaming UDK.exe to something else can be good too. -List the available resolutions on the video adapter, don't offer a preset list. -Sutbitles?? SUTBITLES??? Hahaha really? -DON'T tell the player how to run while you are locking his movements!! I had to quit and check key mappings to realize I just couldn't move in this scene. -Allow a way to go to the menu/settings screen in-game. Unreal allow it I'm sure. -Check for alt-tab vertex reloading corruption. Unreal does this amazingly, how did you mess this up? -What the hell is that intro video aspect ratio? Look like 3:1. On a normal 16:9 monitor it don't even take half the screen! -Voice acting of that intro look like it's been done by drunk kids in one shot. The rest is a lot better. -The ION cannon model look like a Flashlight*. In short, less artist, more (or better) coders.
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