First off, big thanks to Totem Arts for working on Renegade X - it's something we've been looking forward to for years. For an open beta, this is quite an impressive accomplishment, so major props to you guys.
Now for a few miscellaneous topics:
1. I feel that new players would benefit if some kind of list of textual/verbal abbreviations was added (arty, mammy, sbh, etc). This would ease the communication gap between the vets and people for whom this is their first experience with Renegade.
2. Airstrikes. Clearly, this is a pretty hot topic atm, so if something about the airstrikes is to be changed, hopefully it can be soon so players don't start leaving.
Player Awareness - Perhaps a loud EVA warning of "Airstrike trajectory calculated. Please evacuate target area." could be broadcast, and then the section of ground that is going to be hit could have some kind of big flashing indicator reminiscent of C&C Generals/Zero Hour General's Powers that would show up and start flashing about 5 seconds before impact. I think it's kind of hard to not notice when your tank starts flashing colors. Therefore, there is time to evacuate if you're paying attention, while still keeping an opportunity to destroy the enemy if they don't react quickly enough.
Beacon Covering - I think that the idea that someone posted in another thread about pilots not being able to cover beacons for their own safety is a pretty decent idea.
Spamming - I think a personal cool down is fairly reasonable. Maybe you could even have the equivalent of a vehicle cap for airstrikes? Perhaps a team can only have X amount (not too low, not too high) of players in possession of an airstrike binocular at a time, and this combined with the personal cooldown (however many minutes it might be) means that you can't really spam them. It's not a perfect solution, obviously, but it could have some merit.
Price could also be upped, while the points gained for landing a successful airstrike could be decreased.
I haven't been ingame today yet, so for those who have, are people still spamming airstrikes, or has it lessened at all?
3. Finally, are there any servers up with associated Teamspeak servers to facilitate teamwork? It seems that teamwork is severely reduced in public servers, and while I suppose that's to be expected, I would much rather play Renegade X as part of a unified, cohesive team.
If any clans are recruiting, that would be cool, too.