iran
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Posts posted by iran
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I just want to clarify my original post. I didn't mean to say that the game is bad and the devs don't deserve compensation for their work.
I'm sure you don't. /sarcasm
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You guys are doing a great job!
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It's fine. Stop arguing about literally anything. Jesus Christ.
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gay
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What you guys think?
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GoldRush is fine and it also is my favorite map.
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It's fine. Learn to use mines.
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Airstrikes are pretty much useless right now and it completely kills the meta-game, on C&C_Field GDI has a 90% win rate now.
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I hope it will be released for Xbox One.
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if I remember correct Hotwires and Moebius units were able to see stealthunits a little better than regular GDI units... in classic renegade
Is this true?
Yes.
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I can back Daxter's claims that he is an "old pro", for anyone seeking such reassurance. He is nothing less than a Renecommando, clocking more than 10 000 hours playing the original game. He speaks with the learned sagacious, valorous ways of the Renegade professional.
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SSM Launchers would be cool too.
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There are no issues with the visibility of stealth units; we should be looking at the currently emasculated airstrikes which hurts both teams badly when they are defending their base. With the incapability of holding off sieges at the moment, and the ease with which the enemy team reinforces the siege.
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Yes, the nerf is working out so well for Nod on C&C_Field. It's quite an extraordinary experience reading the drivel spewed out on this forum.
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I'm pretty sure the reason there are less players on now comes from the nerfing of airstrikes, not any other petty concerns.
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Are you working on a Renegade mod for the game? I know some server owners are interested in it.
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There has been a sharp drop in player count since the ridiculous nerfing of airstrikes, with a lot of players disagreeing with this decision. How is Nod even supposed to go against GDI on C&C_Field with the new airstrike? It takes more than four airstrikes to destroy a Mammoth Tank now.
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The ideas posted by the OP are very fascinating, though I suppose they could use a bit of refinement in general, 90 seconds for beacons seems a tad too long but the current timer is too short.
Hopefully the developers will react.
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This game has had more than enough promotion. Instead of complaining all day why don't you guys just play it?
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hi anthrax
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The map voting system is fine.
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Spies should be able to see the enemy's teamchat, like they can in A Path Beyond.
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if ($gettok($2,3,32) == -----NO) && ($gettok($2,4,32) == STEAM-----) { var %steamid = None, %color = $iif($gettok($2,5,32) == GDI,8,4), %team = $gettok($2,5,32), %player = $gettok($2,6-,32) }
else { var %color = $iif($gettok($2,4,32) == GDI,8,4), %steamid = $gettok($2,3,32), %team = $gettok($2,4,32), %player = $gettok($2,5-,32) }
lol
lol geek
Hourglass
in Renegade X
Posted
I liked C&C_Hourglass and C&C_Glacier_Flaying