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dirtycopgangsta

Closed Beta Testers
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Everything posted by dirtycopgangsta

  1. Is SLI support in the near future?
  2. Or, do the smart thing, and limit the amount of players on each map. Sure, the technology allows us to play 32v32, but that's way too much for some maps. That being said, new, bigger maps need to be created/adapted (I'm sure there are plenty of mappers out there who would love to be part of this awesome project) to support full 64v64.
  3. Guys, he's trolling, let's go back to having fun
  4. Did you set it to fullscreen?
  5. Asus Crosshair V Formula AMD Phenom II X4 955 @ 3.8ghz Gigabyte 460 1 GB OC Patriot 8GB ddr3 1333 mhz (not sure here) My minimum stable framerate is ~30, maximum stable being 50~. Varies depending on the map.
  6. Im more thinking of things like the start-menu, taskbar and Windows-icons. And of course a full-resolution wallpaper to go with it. Not easy job for someone who isnt a digital artist. Yeah, but still, unless it's through a hook/windows hack, you can't change the taskbar or the start menu. I've looked for themes myself, never found one that doesn't require some sort of hack.
  7. Unless there are hidden options, creating a Win7 theme is just basic stuff. Procure a desktop wallpaper, choose a color, add sounds, and then there's the slightly more complicated screen saver. Easiest job there is.
  8. Wow, you guys are doing this with full knowledge you'll never get any money for your effort. I can honestly say you have earned my full earnest respect. This is what makes the PC community so great. You're all heroes to me!
  9. Since this is the UDK, the community will be able to create custom content (UT3 had a myriad of incredible mods). The devs only need to create a polished game and get it known. Eventually, people will come up with their own content.
  10. I can't afford to donate an important sum but I can definitely help with a small donation. Is there an European bank account number i can transfer some money to?
  11. I stand to be corrected, but Renegade-x servers will be fully independent of one another. Creating a global ladder wouldn't work, because each server might have distinct features (mutators, different maps, different game modes even). Of course, individual ladders will most likely be implemented/enabled for most servers. PS: Devs, correct me if I'm wrong ^^
  12. I was supposed to copy some news tonight, but I can't find the post, nor can i access the media platoon subforum.
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