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Pendullum

Former Developers
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Posts posted by Pendullum

  1. QUOTE (pawkyfox @ Feb 25 2009, 01:28 AM) <{POST_SNAPBACK}>
    lol rhetoric

    I have grass skins that make for example my Walls_Fly skin to look like a map from the original C&C with lot of greenery.

    WallsFly.png

    And my green Med tank green skin goes along perfectly. No advantage, just as beautiful and pleasant for the eyes to see.

    Hope u understand.

    Plus Ren -X Hourglass is kinda too different and somewhat ugly.

    I guess the answer to my question is no.[/b]

    upload that somewhere please I wouldn't mind having that ^^
  2. I would like to see how long it would take the ramjet to take out a med next to a railgun. You guys are blowing the ramjet way out of proportion, yes it can score a lot of points, but that's partly due to a bug where you get more points for attacking green health vehicles. Yes it's good against aircraft, it's damn right deadly to them, but at the end of the day, a good player can overcome a ramjet n00b easily, I've done it many times with a shotgunner, and even an orca.

    Ramjets are not invincible, and the people complaining about them is just fed up of being killed by them and giving up instead of sneaking around behind them and blowing the backs of their heads off ^^ I think increasing the reload time of the RJ is good enough, nothing else needs to be changed, or else nobody would buy them at all, the 500 sniper rifle, though not as powerful, has invisible instant hit bullets and they'd just be whored instead.

    If I were to choose between a sniper and a ravashaw to take down an orca, I'd pick the ravashaw, they're much more damaging to the orca, even if there's only 1 shot per clip.

  3. If we did that, it wouldn't be renegade any more....

    If we reduce the speed of PICs and railguns, then all it needs to take them down is an APC running them over, 1000 credits wasted to hit it twice before it gets you ^^

  4. I don't think you've quite understood what this mod is. It's a conversion of Unreal Tournament 3. All your knowledge of Renegade and it's bugs mean precisely dick here ^^

    We're looking for people to either contribute to the construction of the mod, or people who can look at what we're doing and produce good constructive ideas to increase playability and the fun factor. So far you've proved that you can't do that and are acting like a damn kid.

  5. No, you can't be put on the team because you know people in the community lol that's not how it works. If you wanna be on the team, you need considerable skill in modding, and the dedication needed to a project of this magnitude.

  6. QUOTE (NEFobbyGEN @ Jun 15 2008, 01:00 AM) <{POST_SNAPBACK}>
    Firstly, it is a mod for UT3 and not a stand alone game.

    Secondly, by Free Aim do you mean the "V" button in Renegade? If so I don't think we're implementing that as it was close to useless in Renegade.

    Thirdly, the functions of the crate will be up to the server administrator. It will be a server-side option on whether the host wants just money crates, bonus crates or no crates at all.



    Things like weapon drop will be implemented for sure, as for the other things you mentioned we will be talking about them when we're closer to being finished[/b]


    The V button was not useless in Renegade, that's all I ever use, if gives much more flexibility if you know how to use it, I for one would be very disapointed if RenX didn't have a similar function
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