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Maxunit

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Posts posted by Maxunit

  1. I'm currently just porting the models to get into the Half-Life 2 compiling way. I think I will go and model my own models later on. I'm a total 3D Studio Max newbie, but I'm used to it a bit tongue.gif

  2. It's not really illegal, since I have not released anything to the public.

    The models have a good polycount, to import them into Renegade, I think. I'm not familiar with modding Battlefield or Renegade :/

  3. Heyo guys,

    I thought about ripping and converting the CnC3: Tiberium Wars models for fun, works good so far. I managed to re-scale them correctly to integrate them into the Half-Life 2 Source engine.

    I uploaded a screenshot from my current work. The Warfactory is nearly done so far. I still don't get it, how to create correct collision models, so that the bounding box won't be used anymore.

    What ya think?

    Screenshot:

    gdibase0000rq7.th.jpg

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