Maxunit
-
Posts
8 -
Joined
-
Last visited
Content Type
Profiles
Downloads
Forums
Events
Gallery
Posts posted by Maxunit
-
-
It's not really illegal, since I have not released anything to the public.
The models have a good polycount, to import them into Renegade, I think. I'm not familiar with modding Battlefield or Renegade
-
Heyo guys,
I thought about ripping and converting the CnC3: Tiberium Wars models for fun, works good so far. I managed to re-scale them correctly to integrate them into the Half-Life 2 Source engine.
I uploaded a screenshot from my current work. The Warfactory is nearly done so far. I still don't get it, how to create correct collision models, so that the bounding box won't be used anymore.
What ya think?
Screenshot:
-
JeepRubi, I added you on msn because of the mapper position thing stuff.
Just to stay in contact with the team, sometimes im to busy to check forums
-
I think you can still get the roboblitz demo from fileplanet, saw it there ages ago tho.
I will download the demo as well or buy the final game to get in touch with UED3.
-
EDIT:
Gah, was in a hurry, forgot to login before posting . I'm used to it, to be logged in after finishing the registration process.
C&C 3: Renegade o_O
in Off Topic
Posted
I'm currently just porting the models to get into the Half-Life 2 compiling way. I think I will go and model my own models later on. I'm a total 3D Studio Max newbie, but I'm used to it a bit