Jump to content

Goku

Moderator
  • Posts

    428
  • Joined

  • Last visited

Posts posted by Goku

  1. Not sure if this is the correct section but after having some trouble with cheaters and having fun keeping them out. The server app has crashed around 2-3 am two times in a row now. Also the server doesnt seem to crash when we are populated (over 20 players).

    Just wondering if this is because everything is in beta or another reason. Here is the last bit of the game log if it helps.

    [60641.73] Rx: GAME: "TTFP"<883> killed "parsec"<874> with "Rx_DmgType_AutoRifle"
    [60642.84] Log: Script call stack:
    Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext
    Function UTGame.UTBot:ExecuteWhatToDoNext
    Function RenX_Game.Rx_Bot:AssignSquadResponsibility
    Function UTGame.UTBot:AssignSquadResponsibility
    Function UTGame.UTSquadAI:AssignSquadResponsibility
    Function RenX_Game.Rx_SquadAI:CheckSquadObjectives
    Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    
    [60642.84] Critical: appError called: Infinite script recursion (250 calls) detected
    Rx_Vehicle_Chinook_Nod cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Chinook_Nod_11
    Function UTGame.UTVehicle:TooCloseToAttack:0000
    Script call stack:
    Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext
    Function UTGame.UTBot:ExecuteWhatToDoNext
    Function RenX_Game.Rx_Bot:AssignSquadResponsibility
    Function UTGame.UTBot:AssignSquadResponsibility
    Function UTGame.UTSquadAI:AssignSquadResponsibility
    Function RenX_Game.Rx_SquadAI:CheckSquadObjectives
    Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    
    [60642.84] Critical: Windows GetLastError: The operation completed successfully. (0)
    [82434.13] Log: === Critical error: ===
    Infinite script recursion (250 calls) detected
    Rx_Vehicle_Chinook_Nod cnc-walls_flying.TheWorld:PersistentLevel.Rx_Vehicle_Chinook_Nod_11
    Function UTGame.UTVehicle:TooCloseToAttack:0000
    Script call stack:
    Function RenX_Game.Rx_Bot:ExecuteWhatToDoNext
    Function UTGame.UTBot:ExecuteWhatToDoNext
    Function RenX_Game.Rx_Bot:AssignSquadResponsibility
    Function UTGame.UTBot:AssignSquadResponsibility
    Function UTGame.UTSquadAI:AssignSquadResponsibility
    Function RenX_Game.Rx_SquadAI:CheckSquadObjectives
    Function RenX_Game.Rx_BuildingObjective:TellBotHowToDisable
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    Function RenX_Vehicles.Rx_Vehicle:TooCloseToAttack
    Function UTGame.UTVehicle:TooCloseToAttack
    
    
    Address = 0x77692eec (filename not found) [in C:\Windows\SYSTEM32\KERNELBASE.dll]
    Address = 0x428cd1   (filename not found) [in D:\RenegadeX\AOW\Binaries\Win32\UDK.exe]
    Address = 0x463983   (filename not found) [in D:\RenegadeX\AOW\Binaries\Win32\UDK.exe]
    
    

    But before hand the server worked fine since release. If it persists i will reinstall n see what happens.

    If any devs or what not want the full log ill keep a copy handy.

    Thanks for your time guys!

×
×
  • Create New...