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mouse705

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Everything posted by mouse705

  1. Thanks. But I don't have steam. Does it take a lot of background resources or spying? And I tried setbind KEY shot, but it doesn't work either (on Endgame screen and Chat history by pressing ` - the latter is expected. But why is windows + Print screen disabled in full screen?)
  2. Why is steering-direction inversed when driving backwards? And how to inverse this setting? I tried checking "Tank reverse" and it didn't work. Edit: my bad. I had "Tank reverse" already checked On, and that made it wrong. I unchecked it and it works now. The inversed turn-direction is going against my muscle memory. I used to be a L33t driver and get multikills just by running people over. But with the splash damage nerf (change) and the mouse keys not working - I'm cast down to Bronze tier . Help me haxor my settings so I can be L33t again? Thx
  3. 1a) Ok thanks. So it's different splash damage + armor types = slower Inf kills. But it fees like Inf can harass even my Mammoth/Med tank too much. The fastest way to kill is to run over. Third day playing, so my muscle memory needs to be reshocked. 1b) The APC machine gun feels stronger than the GDI Med Tank? I can still kill with the APC. 2) I meant LCG "nerfed" (changed) compared to OG Ren. I don't remember the spin-up being so delayed. Or was Vehicle armor/HP increased or something? The melting balance feels wrong for the LCG. He used to be L33t. 3) Is there a special hit/heal box for Vehicles? I forget if OG had that or not.
  4. 1) Was the machine gun in Tanks (Altfire - Medium GDI tank) - nerfed? I played Ren original (official). But on this remake, the Tank Primary and Secondary seem weak against Infantry. I used to be L33t and get PrimFire kills by shooting the ground where the Infantry would run to. And I used to be able to kill Inf with the Altfire machine gun. But now I barely damage them unless I aim for the head. (But being so far away and no zoom, that's harder.) Likewise, the MRLS rockets seem to be weak against Infantry, esp if I'm firing 4 at the target for splash damage. So was Tank damage nerfed or spread increased? 2) Also was the Laser Chaingunner nerfed? I used to be able to melt vehicles. But now it seems the damage is too low, or spin-up fire-delay too long, or reload too slow. 3) Are there extra damage/heal hit-boxes on vehicles (like headshot for Infantry)?
  5. I did. But Im refreshing > clicking Player tab 20 times to get in a full server. So it's tedious. There's no hack or setting to show server by Highest player count, by default, after Refresh? Ty
  6. Hi, which INI handles multiplayer/servers, and how to sort server list with the Highest Player count at the top of the list? Ty
  7. Ty. I'm going crazy with a glitch. Mouse8 DOES work (set to press Key 6), but I had to RESTART the game. But now there's a crazier problem/bug. How can Mouse8 WORK (detect and press Key 6) but Mouse7 DOESN'T WORK (also set to press Key 6 but nothing happens in game when I have the nuke)? They are both set (using my mouse program) to press Key 6. And if higher number Mouse8 works and Mouse1-4 works, and Scroll-wheel up and down work – then why doesn't Mouse6 and 7 work (Scroll-wheel buttons that click when you tilt left or right)? I made pictures to help explain. Pic1: My mouse has ~8 programmable buttons: Left = #1, Right = 2, Middle = 3 (in the Scroll-wheel – when you press down), Thumb forward = 4, Thumb backward = 5, Scroll-wheel: tilt left = 6, Scroll-wheel: tilt right = 7, (the mouse also has the Scroll up and down – which do work – but I'm not changing), and Thumb Big button = 8. ============================== Pic2 shows I set Mouse8 (Thumb Big) to perform Keypress “6” – this works in game. ============================== Pic3 shows I set Mouse7 (Scroll-wheel: tilt right) to perform Keypress “6” – this doesn't work. How is that possible? And can you please code in Mouse6 and 7 to work? Thank you. ============================== (Again, I don't understand why you would need to code to recognize Mouse6 and 7 – because the game recognizes Keystroke 6, and my mouse program is supposed to emulate a Key. But it's not working in your game. And what you said about the extra Logitech mouse buttons being an extra DLL – yet Mouse1-4 and 8 work, yet it skips Mouse6,7 = illogical. Unless what Logitech calls “Mouse8” (Thumb Big) – was programmed by UDK as “Mouse6” (or whatever they call it) – and the Scroll-wheel: tilt buttons – weren't added as the next numbers?)
  8. Thank you. (I'm going to write notes to myself and whoever wants to learn this.) Press F5 for command console > type god (then enter), then type givecredits (enter) > close console and Buy a nuke (press key 6 to take out) 1) So I bought the nuke and I'm testing my mouse-input - it doesn't work. >> I set my mouse program for Mousebutton 8 to press the keystroke "6" and nothing happens. But if I set Mouse 3 or 4 to press keystroke "6" it does work. You mentioned "Extra buttons besides those are not support by default in UDK." But the older unreal engine and games supported Mouse 1-8 (thus your game should have it already baked in from legacy unreal engine). But even if your game doesn't support Mouse 8, my mouse program is sending an input on Keystroke 6 - not as Mouse 8 (i.e. my mouse button is acting like an extra keyboard button). So I dont understand why this isnt working in your game? (It works in new games like Fortnite and old games like UT20XX.) 2) So then Im trying to bind the "[" key to do the weapon 6 command. (Then I'll tell my mouse to press "[" key, to try to get weapon 6 out.) But setting the bind isnt working. What is the exact setbind syntax? None of these worked - I press the [ key and nothing happens. setbind "[" 6 setbind "[" six setbind "[" GBA_SwitchWeapon6
  9. Ty. Any known workaround like bind "shot" to a non F# key? Im surprised Im the first to complain? This is my second day playing, so still learning how to bind and whateven the commands are called. Also pressing Win+Print screen doesnt work (in full screen mode, but with 2 monitors - one is showing native windows). So it's like the end game UI locks out all keys except vote/map related and letters? Doesnt make sense.
  10. Thank you. 5) Is there a test game mode where I can have max credits, so I can buy each item, and test the keybinds for them? 6) Do nukes, airdrops, and extra repair tool all use the same slot, and they are key 6? 7) Is there a basic readme that lists these facts to quickly get up to date? (E.g. You only get one slot for addons? Addons are always key 6 instead of 0.) Ive played the original game and Unreal Tourney - they had in game settings to bind weapons by name. Nukes were always key 0. So these settings are foreign to me. I also found the Wiki but it's mostly desolate.
  11. When the game ends and shows the score, I pressed F9, and no screenshot is saved. Why? (PS this is: PC, multiplayer, and full screen mode)
  12. RE 3) The mouse binds are now working by starting the game using a direct shortcut to Renegade X\Binaries\Win64\UDK.exe So is something hiding calls to the real game exe???? (I used the launcher before to start the game. But in Task Manager, a second process showed, which confirmed that Win64\UDK.exe was also running. Yet the mouse program would not affect this game exe to work it's keybinds??) 4) New question: what is the exact name to keybind the repair tool? I just learned that any unit can buy the repair tool. But it changes the weapon listing compared to the Engineer. So now key 2 works on the Engineer but not a gunner - to pull out the repair tool.
  13. Hi, what are the names of the mouse 4 - 7 buttons in this game? I looked in UDKInput.ini and it's not even listed as blank. Very frustrating. 1) I tried the command "setbind mouse4 3" ... but pressing 3 key does nothing after. I want to bind weapon slots to my forward/back mouse buttons. 2) I have the Logitech m705 and it came with it's program to set the mouse buttons to press a "keystroke." I need to add the EXE to the mouse program, for it to apply the key settings. (I believe I am using the 64bit game mode. I tried adding the 32bit exe to my mouse program, and it didnt work either.) Then I set my back button (mouse 4 or 5 in your game????) - to key "3." And it doesnt work in this game! yet keybinds work for other games using this mouse. 3) So is this the correct game exe, or is it hidden in a container? "Renegade X\Binaries\Win64\UDK.exe"
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