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KentMansley

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  1. It turns out that my first install tried to put the game on the, nearly full, SSD that I have because I remember seeing a "disk full" warning, but the game seemed to install so I thought nothing of it. I moved the file to another drive after I tried a reinstall and got the UE3 prompt, so I am wondering if that "disk full" warning prevented the install of the UE3 Redistributable.
  2. I opened up the viewer and than the game. The game had me reinstall it and it gave me a prompt to install the Windows Distributors or whatever they are called, which I didn't get the first time. I launched the game and it didn't crash. I got the main menu and everything. I am not sure what I did differently, but it seems to be working now. I really appreciate all the help and it is a nice breath of fresh air to see devs actively on the forums helping out with one person's issues.
  3. I tried launching the game with and without steam and Onedrive was removed fom my PC and I am still having the same issue.
  4. Steam is usually on in the background. Do I need to go into the game files like in that post and delete them before a reinstall?
  5. Nvidia 1080, 16GB DDR4 Ram, i7-8700k. My PC should have absolutely no issues with running the game. This was in the .txt file called "Launch." Log: Log file open, 06/26/20 14:16:01 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (64-bit): Jan 29 2015 19:35:41 Init: Changelist: 2424394 Init: Command line: -ini:UDKGame:DefaultPlayer.Name=KentMansley Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win64\ [0000.38] Init: Computer: DESKTOP-OHOHU0F [0000.38] Init: User: WillMcKenna [0000.38] Init: CPU Page size=4096, Processors=12 [0000.38] Init: High frequency timer resolution =10.000000 MHz [0000.38] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.9GB Virtual=131072.0GB [0000.44] Log: Steam Client API initialized 1 [0001.04] Log: Steam Game Server API initialized 1 [0001.07] Init: WinSock: I am DESKTOP-OHOHU0F (192.168.1.157:0) [0001.07] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.07] Init: Object subsystem initialized [0001.15] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 [0001.15] Log: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0001.16] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0001.16] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0001.19] Log: Shader platform (RHI): PC-D3D-SM3 [0001.19] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0001.21] Log: PhysX GPU Support: DISABLED [0001.21] Init: Initializing FaceFX... [0001.21] Init: FaceFX 1.7.4 initialized. [0001.23] Init: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0001.37] Critical: appError called: Failed to find file for package Core for async preloading. [0001.37] Critical: Windows GetLastError: The operation completed successfully. (0) [0003.35] Log: === Critical error: === Failed to find file for package Core for async preloading. Address = 0xdf4ea799 (filename not found) [in C:\Windows\System32\KERNELBASE.dll] Address = 0x3c0b9695 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3c076d1b (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3c0661ea (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b32fd (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b6b67 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b7cdb (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5bdfc9 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5be05a (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x4e749fb1 (filename not found) Address = 0x4e749fb1 (filename not found) This was in the .txt file called "Launch_2" Log: Log file open, 06/24/20 23:57:52 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (64-bit): Jan 29 2015 19:35:41 Init: Changelist: 2424394 Init: Command line: eu-renx.tyrant.gg:7502 -ini:UDKGame:DefaultPlayer.Name=KentMansley Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win64\ [0000.26] Init: Computer: DESKTOP-OHOHU0F [0000.26] Init: User: WillMcKenna [0000.26] Init: CPU Page size=4096, Processors=12 [0000.26] Init: High frequency timer resolution =10.000000 MHz [0000.26] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.9GB Virtual=131072.0GB [0000.33] Log: Steam Client API initialized 1 [0000.38] Log: Steam Game Server API initialized 0 [0000.41] Init: WinSock: I am DESKTOP-OHOHU0F (192.168.1.157:0) [0000.41] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.41] Init: Object subsystem initialized [0000.47] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 [0000.47] Log: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0000.48] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0000.48] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0000.50] Log: Shader platform (RHI): PC-D3D-SM3 [0000.51] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0000.53] Log: PhysX GPU Support: DISABLED [0000.53] Init: Initializing FaceFX... [0000.53] Init: FaceFX 1.7.4 initialized. [0000.55] Init: XAudio2 using 'Headphones (Arctis 7 Game)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [0000.68] Critical: appError called: Failed to find file for package Core for async preloading. [0000.68] Critical: Windows GetLastError: The operation completed successfully. (0) [0002.39] Log: === Critical error: === Failed to find file for package Core for async preloading. Address = 0xdf4ea799 (filename not found) [in C:\Windows\System32\KERNELBASE.dll] Address = 0x3bdc9695 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3bd86d1b (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3bd761ea (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c32fd (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c6b67 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c7cdb (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2cdfc9 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2ce05a (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x4e279fb1 (filename not found) Address = 0x4e279fb1 (filename not found)
  6. I double click the servers, tried the "launch game" button in the corner, and I have tried clicking join server. All have the same issue. I don't have those programs running at all.
  7. I just gave that as try and it didn't work, unfortunately.
  8. Friend pointed me to this game today. Downloaded, disabled firewall, tried running as Administrator, tried 32bit and 64bit. It loads a box, which I assume is the game, and it instantly goes into "Not Responding," and does nothing else until I force quit the program. I am not sure what to do to fix this issue.
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