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KentMansley

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  1. It turns out that my first install tried to put the game on the, nearly full, SSD that I have because I remember seeing a "disk full" warning, but the game seemed to install so I thought nothing of it. I moved the file to another drive after I tried a reinstall and got the UE3 prompt, so I am wondering if that "disk full" warning prevented the install of the UE3 Redistributable.
  2. I opened up the viewer and than the game. The game had me reinstall it and it gave me a prompt to install the Windows Distributors or whatever they are called, which I didn't get the first time. I launched the game and it didn't crash. I got the main menu and everything. I am not sure what I did differently, but it seems to be working now. I really appreciate all the help and it is a nice breath of fresh air to see devs actively on the forums helping out with one person's issues.
  3. I tried launching the game with and without steam and Onedrive was removed fom my PC and I am still having the same issue.
  4. Steam is usually on in the background. Do I need to go into the game files like in that post and delete them before a reinstall?
  5. Nvidia 1080, 16GB DDR4 Ram, i7-8700k. My PC should have absolutely no issues with running the game. This was in the .txt file called "Launch." Log: Log file open, 06/26/20 14:16:01 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (64-bit): Jan 29 2015 19:35:41 Init: Changelist: 2424394 Init: Command line: -ini:UDKGame:DefaultPlayer.Name=KentMansley Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win64\ [0000.38] Init: Computer: DESKTOP-OHOHU0F [0000.38] Init: User: WillMcKenna [0000.38] Init: CPU Page size=4096, Processors=12 [0000.38] Init: High frequency timer resolution =10.000000 MHz [0000.38] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.9GB Virtual=131072.0GB [0000.44] Log: Steam Client API initialized 1 [0001.04] Log: Steam Game Server API initialized 1 [0001.07] Init: WinSock: I am DESKTOP-OHOHU0F (192.168.1.157:0) [0001.07] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0001.07] Init: Object subsystem initialized [0001.15] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 [0001.15] Log: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0001.16] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0001.16] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0001.19] Log: Shader platform (RHI): PC-D3D-SM3 [0001.19] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0001.21] Log: PhysX GPU Support: DISABLED [0001.21] Init: Initializing FaceFX... [0001.21] Init: FaceFX 1.7.4 initialized. [0001.23] Init: XAudio2 using 'Speakers (High Definition Audio Device)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [0001.37] Critical: appError called: Failed to find file for package Core for async preloading. [0001.37] Critical: Windows GetLastError: The operation completed successfully. (0) [0003.35] Log: === Critical error: === Failed to find file for package Core for async preloading. Address = 0xdf4ea799 (filename not found) [in C:\Windows\System32\KERNELBASE.dll] Address = 0x3c0b9695 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3c076d1b (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3c0661ea (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b32fd (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b6b67 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5b7cdb (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5bdfc9 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d5be05a (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x4e749fb1 (filename not found) Address = 0x4e749fb1 (filename not found) This was in the .txt file called "Launch_2" Log: Log file open, 06/24/20 23:57:52 Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini Init: Version: 12791 Init: Epic Internal: 0 Init: Compiled (64-bit): Jan 29 2015 19:35:41 Init: Changelist: 2424394 Init: Command line: eu-renx.tyrant.gg:7502 -ini:UDKGame:DefaultPlayer.Name=KentMansley Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win64\ [0000.26] Init: Computer: DESKTOP-OHOHU0F [0000.26] Init: User: WillMcKenna [0000.26] Init: CPU Page size=4096, Processors=12 [0000.26] Init: High frequency timer resolution =10.000000 MHz [0000.26] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=21.9GB Virtual=131072.0GB [0000.33] Log: Steam Client API initialized 1 [0000.38] Log: Steam Game Server API initialized 0 [0000.41] Init: WinSock: I am DESKTOP-OHOHU0F (192.168.1.157:0) [0000.41] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes. [0000.41] Init: Object subsystem initialized [0000.47] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080 [0000.47] Log: Adapter has 8079MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0000.48] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver [0000.48] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 8158MB of shared system memory [0000.50] Log: Shader platform (RHI): PC-D3D-SM3 [0000.51] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt [0000.53] Log: PhysX GPU Support: DISABLED [0000.53] Init: Initializing FaceFX... [0000.53] Init: FaceFX 1.7.4 initialized. [0000.55] Init: XAudio2 using 'Headphones (Arctis 7 Game)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [0000.68] Critical: appError called: Failed to find file for package Core for async preloading. [0000.68] Critical: Windows GetLastError: The operation completed successfully. (0) [0002.39] Log: === Critical error: === Failed to find file for package Core for async preloading. Address = 0xdf4ea799 (filename not found) [in C:\Windows\System32\KERNELBASE.dll] Address = 0x3bdc9695 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3bd86d1b (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3bd761ea (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c32fd (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c6b67 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2c7cdb (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2cdfc9 (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x3d2ce05a (filename not found) [in C:\Program Files (x86)\Renegade X\Binaries\Win64\UDK.exe] Address = 0x4e279fb1 (filename not found) Address = 0x4e279fb1 (filename not found)
  6. I double click the servers, tried the "launch game" button in the corner, and I have tried clicking join server. All have the same issue. I don't have those programs running at all.
  7. Friend pointed me to this game today. Downloaded, disabled firewall, tried running as Administrator, tried 32bit and 64bit. It loads a box, which I assume is the game, and it instantly goes into "Not Responding," and does nothing else until I force quit the program. I am not sure what to do to fix this issue.
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